Notes and projects from the Scrimba courses.
active 2025-03-13 → 2025-05-11 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 60 days from 2025-03-13 to 2025-05-11. Pushes: 129 total, peak 20 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 30 total, peak 11 in a day. Comments: 10 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| agworkgit | 171 | 129 | 2 | 10 |
Recent activity
Latest issues, pull requests and releases
- Issue#15agworkgit2025-04-10 08:10Killing enemies does not give points
- Issue#14agworkgit2025-04-10 08:10Spawning rate ramps up too quick
- Issue#13agworkgit2025-04-10 08:10Sometimes enemies spawn on the screen
- Issue#12agworkgit2025-04-10 08:10Player can get lost out of window bounds
- Issue#9agworkgit2025-04-10 08:10Tutorial text is too small on big screens
- Issue comment#11agworkgit2025-04-10 07:51Enemy explosion attack
- Issue#11agworkgit2025-04-10 07:51Enemy explosion attack
- Issue#16agworkgit2025-04-10 07:50No way for the player to die
- Issue#17agworkgit2025-04-09 14:24No way to pause the game
- Issue comment#17agworkgit2025-04-09 14:24No way to pause the game
- Issue comment#19agworkgit2025-04-09 07:26Fix bullet spawn position
- Issue#19agworkgit2025-04-09 07:26Fix bullet spawn position
- Issue#19agworkgit2025-04-09 07:25Fix bullet spawn position
- Issue#18agworkgit2025-04-09 07:11Flash of un-styled text (FOUT) in the tutorial popup
- Issue#17agworkgit2025-04-09 07:10No way to pause the game
- Issue#15agworkgit2025-04-09 07:09Killing enemies does not give points
- Issue#14agworkgit2025-04-09 07:09Spawning rate ramps up too quick
- Issue#12agworkgit2025-04-09 07:08Player can get lost out of window bounds
- Issue#11agworkgit2025-04-09 07:07Enemy explosion attack
- Issue#10agworkgit2025-04-09 07:06Enemy death animation
- Issue#9agworkgit2025-04-09 07:06Tutorial text is too small on big screens
- Issue comment#8agworkgit2025-04-04 08:45Solve placeholder bug (PROJ 27)
- Issue#8agworkgit2025-04-04 08:45Solve placeholder bug (PROJ 27)
- Issue#8agworkgit2025-04-03 20:42Solve placeholder bug (PROJ 27)
- Issue comment#7agworkgit2025-03-20 13:30Fix responsiveness for project 2, 8 and 25
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.