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Notes and projects from the Scrimba courses.

active 2025-03-132025-05-11 (UTC)

Complete coverage26,601 / 26,601 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
175
Pushes
129
Pull requests
2
Issues
30
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 60 days from 2025-03-13 to 2025-05-11. Pushes: 129 total, peak 20 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 30 total, peak 11 in a day. Comments: 10 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
agworkgit171129210

Recent activity

Latest issues, pull requests and releases

  • Issue#15agworkgit2025-04-10 08:10
    Killing enemies does not give points
  • Issue#14agworkgit2025-04-10 08:10
    Spawning rate ramps up too quick
  • Issue#13agworkgit2025-04-10 08:10
    Sometimes enemies spawn on the screen
  • Issue#12agworkgit2025-04-10 08:10
    Player can get lost out of window bounds
  • Issue#9agworkgit2025-04-10 08:10
    Tutorial text is too small on big screens
  • Issue comment#11agworkgit2025-04-10 07:51
    Enemy explosion attack
  • Issue#11agworkgit2025-04-10 07:51
    Enemy explosion attack
  • Issue#16agworkgit2025-04-10 07:50
    No way for the player to die
  • Issue#17agworkgit2025-04-09 14:24
    No way to pause the game
  • Issue comment#17agworkgit2025-04-09 14:24
    No way to pause the game
  • Issue comment#19agworkgit2025-04-09 07:26
    Fix bullet spawn position
  • Issue#19agworkgit2025-04-09 07:26
    Fix bullet spawn position
  • Issue#19agworkgit2025-04-09 07:25
    Fix bullet spawn position
  • Issue#18agworkgit2025-04-09 07:11
    Flash of un-styled text (FOUT) in the tutorial popup
  • Issue#17agworkgit2025-04-09 07:10
    No way to pause the game
  • Issue#15agworkgit2025-04-09 07:09
    Killing enemies does not give points
  • Issue#14agworkgit2025-04-09 07:09
    Spawning rate ramps up too quick
  • Issue#12agworkgit2025-04-09 07:08
    Player can get lost out of window bounds
  • Issue#11agworkgit2025-04-09 07:07
    Enemy explosion attack
  • Issue#10agworkgit2025-04-09 07:06
    Enemy death animation
  • Issue#9agworkgit2025-04-09 07:06
    Tutorial text is too small on big screens
  • Issue comment#8agworkgit2025-04-04 08:45
    Solve placeholder bug (PROJ 27)
  • Issue#8agworkgit2025-04-04 08:45
    Solve placeholder bug (PROJ 27)
  • Issue#8agworkgit2025-04-03 20:42
    Solve placeholder bug (PROJ 27)
  • Issue comment#7agworkgit2025-03-20 13:30
    Fix responsiveness for project 2, 8 and 25

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.