Skip to content

akisnapp/Telescopic-Postprocessing

View on GitHub ↗Related repositories →

A telescopic post-processing effect in C# and HLSL for Unity Developers to use within game development. The effect incorporates depth-based blur, a circular viewpoint, and interpolation of pixel positions and normal vectors of objects to create focus effects and create a simulation of a player looking through a telescope.

active 2023-09-052024-01-11 (UTC)

Complete coverage27,245 / 27,247 hourly files (100%) · 2 absent upstream2023-08-152026-09-23 (UTC)
Events
13
Pushes
5
Pull requests
0
Issues
0
Stars
5
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 129 days from 2023-09-05 to 2024-01-11. Pushes: 5 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 5 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
akisnapp5500

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.