active 2023-08-19 → 2026-07-03 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1050 days from 2023-08-19 to 2026-07-03. Pushes: 74 total, peak 15 in a day. Pull requests: 28 total, peak 8 in a day. Issues: 9 total, peak 2 in a day. Comments: 25 total, peak 3 in a day. Stars: 11 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| alcachofass | 111 | 74 | 19 | 13 |
| UxMos | 17 | 0 | 0 | 12 |
| LegendaryGuard | 4 | 0 | 4 | 0 |
| oitzujoey | 2 | 0 | 2 | 0 |
| ceular | 1 | 0 | 0 | 0 |
| emarrdee | 1 | 0 | 1 | 0 |
| br33zy59 | 1 | 0 | 1 | 0 |
| orbisai0security | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#88br33zy592026-05-17 03:48
- Pull request#82orbisai0security2026-05-13 22:23
- Issue comment#52alcachofass2025-06-07 19:42cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52UxMos2025-06-05 03:31cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52alcachofass2025-06-05 01:19cg_enemyColors doesn't apply consistently after changing game types
- Issue#76UxMos2025-06-04 04:44Setting and Keeping Admin Levels
- Issue comment#52UxMos2025-06-02 22:13cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52alcachofass2025-06-02 21:37cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52UxMos2025-06-01 23:53cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52UxMos2025-05-30 04:14cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52UxMos2025-05-30 01:36cg_enemyColors doesn't apply consistently after changing game types
- Issue#75UxMos2025-05-28 23:43Ctf elim issues
- Issue#75UxMos2025-05-28 23:43Ctf elim issues
- Issue comment#52UxMos2025-05-27 23:24cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52alcachofass2025-05-26 23:44cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52UxMos2025-05-25 23:16cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52UxMos2025-05-24 18:27cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52alcachofass2025-05-24 14:57cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52UxMos2025-05-24 06:51cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#74UxMos2025-05-23 23:29Please add suit factor and suit self damage commands
- Issue#74UxMos2025-05-23 23:29Please add suit factor and suit self damage commands
- Issue comment#74alcachofass2025-05-23 23:12Please add suit factor and suit self damage commands
- Issue comment#52UxMos2025-04-01 01:13cg_enemyColors doesn't apply consistently after changing game types
- Issue#52alcachofass2025-04-01 00:52cg_enemyColors doesn't apply consistently after changing game types
- Issue comment#52alcachofass2025-04-01 00:50cg_enemyColors doesn't apply consistently after changing game types
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.