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The Unity Tag and Layer Forge is an intuitive tool designed to streamline and enhance the workflow within Unity's development environment by enabling the creation, assignment, and deletion of Tags, Layers and Physics Collisions directly from the inspector of a GameObject.

active 2024-03-232024-06-12 (UTC)

Complete coverage26,640 / 26,640 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
32
Pushes
24
Pull requests
0
Issues
0
Stars
5
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 82 days from 2024-03-23 to 2024-06-12. Pushes: 24 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 5 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
alejaMig21242400

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.