The Unity Tag and Layer Forge is an intuitive tool designed to streamline and enhance the workflow within Unity's development environment by enabling the creation, assignment, and deletion of Tags, Layers and Physics Collisions directly from the inspector of a GameObject.
active 2024-03-23 → 2024-06-12 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 82 days from 2024-03-23 to 2024-06-12. Pushes: 24 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 5 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| alejaMig21 | 24 | 24 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.