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alejoal2003/Syndicate-Shadow-Protocol

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active 2026-01-312026-01-31 (UTC)

Complete coverage26,759 / 26,759 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
16
Pushes
0
Pull requests
0
Issues
16
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1 days from 2026-01-31 to 2026-01-31. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 16 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
alejoal200316000

Recent activity

Latest issues, pull requests and releases

  • Issue#23alejoal20032026-01-31 22:15
    Tarea: Diseño de Formato de Reporte de Bugs.
  • Issue#22alejoal20032026-01-31 22:15
    Tarea: Definición de Sprints y Roadmap del proyecto.
  • Issue#20alejoal20032026-01-31 22:14
    Tarea: Implementar GameManager (Singleton + State Machine).
  • Issue#19alejoal20032026-01-31 22:14
    Tarea: Setup de Vite + TypeScript + Babylon.js.
  • Issue#18alejoal20032026-01-31 22:13
    Tarea: Pipeline de Optimización de Escena (InstancedMesh).
  • Issue#16alejoal20032026-01-31 22:13
    Tarea: Sistema de HUD Base (Barras de estamina y vida).
  • Issue#15alejoal20032026-01-31 22:13
    Tarea: Lógica de "Escondites" (Variable isHidden).
  • Issue#14alejoal20032026-01-31 22:12
    Tarea: Implementar Sistema de Zonas (Triggers de audio/narrativa).
  • Issue#13alejoal20032026-01-31 22:12
    Tarea: Greyboxing del Nivel 1 (Validar rutas y saltos).
  • Issue#11alejoal20032026-01-31 22:11
    Tarea: Penalización de Velocidad por Peso.
  • Issue#10alejoal20032026-01-31 22:11
    Tarea: Integración de UI de Inventario (AdvancedDynamicTexture).
  • Issue#9alejoal20032026-01-31 22:11
    Tarea: Lógica de Inventario (Backend en TypeScript).
  • Issue#6alejoal20032026-01-31 22:10
    Tarea: Sistema de Sigilo (Lógica de Radio de Ruido).
  • Issue#3alejoal20032026-01-31 22:09
    Tarea: Definir Pilares de Diseño (USPs) e Impacto en Código.
  • Issue#2alejoal20032026-01-31 22:08
    Tarea: Análisis de Referencias (Listar 3 competidores y UIs).
  • Issue#1alejoal20032026-01-31 22:05
    Definir la Identidad del Juego (Elevator Pitch y Género)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.