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alexJM26/VideoGameDesignProject

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active 2025-09-212025-12-03 (UTC)

Complete coverage26,427 / 26,427 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
20
Pushes
2
Pull requests
0
Issues
17
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 74 days from 2025-09-21 to 2025-12-03. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 17 total, peak 5 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
alexJM2619200

Recent activity

Latest issues, pull requests and releases

  • Issue#38alexJM262025-12-03 03:47
    Add You Won/You Died Screens
  • Issue#37alexJM262025-12-03 03:47
    Create Danger For the Player (example way to die that shows a Death Screen)
  • Issue#38alexJM262025-12-03 03:32
    Add You Won/You Died Screens
  • Issue#34alexJM262025-12-03 03:30
    Fix Bug that Impacts Jumping Ability
  • Issue#36alexJM262025-12-03 03:24
    Find Menu Music and Apply It
  • Issue#34alexJM262025-12-02 20:00
    Fix Bug that Impacts Jumping Ability
  • Issue#29alexJM262025-11-05 03:33
    Create Smooth Looping
  • Issue#27alexJM262025-11-04 19:09
    Make First Actual Levels
  • Issue#26alexJM262025-11-04 19:08
    Update Background Assets
  • Issue#20alexJM262025-10-15 00:49
    Create Transition Between Rooms
  • Issue#19alexJM262025-10-15 00:49
    Create a Basic Level Format
  • Issue#16alexJM262025-09-24 15:27
    Figure Out How to Cause Room Transitions
  • Issue#11alexJM262025-09-24 15:20
    Set up a Tilemap and Grab Some Temporary Resources
  • Issue#1alexJM262025-09-21 14:29
    Create Project Environment
  • Issue#5alexJM262025-09-21 14:20
    Add jumping capability for the sprite.
  • Issue#4alexJM262025-09-21 14:19
    Add colliders to sprite and basic environment
  • Issue#3alexJM262025-09-21 14:18
    Create a basic environemnt

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.