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active 2023-08-312024-09-02 (UTC)

Partial coverage20,528 / 26,284 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
34
Pushes
20
Pull requests
0
Issues
14
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 369 days from 2023-08-31 to 2024-09-02. Pushes: 20 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 12 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
alphahex99342000

Recent activity

Latest issues, pull requests and releases

  • Issue#20alphahex992024-01-11 04:28
    Limit Cluster Bomb sound effects
  • Issue#19alphahex992024-01-07 02:15
    Other players don't see silence effect and 0 block cooldown on block fail with Half Baked.
  • Issue#18alphahex992024-01-07 02:13
    Set seed RNG in multiplayer might have issues. Cluster Bomb lag might be breaking it.
  • Issue#17alphahex992024-01-07 02:12
    Disruptor splash needs to be different from default explosion sound / explosion color
  • Issue#16alphahex992024-01-07 02:07
    Cluster Bomb keeps exploding when round ends
  • Issue#15alphahex992024-01-07 01:22
    Stacking Wilfindja might be causing performance issues
  • Issue#14alphahex992024-01-07 01:16
    Overcharge explosions have no sound
  • Issue#13alphahex992024-01-07 01:15
    Jump Jets needs a better sound
  • Issue#12alphahex992024-01-07 01:13
    Afterburn/Harden/Overcharge are convoluted and call Reset() every single frame
  • Issue#11alphahex992024-01-07 01:12
    Cluster Bomb sound isn't directional
  • Issue#10alphahex992024-01-07 01:07
    Chrome Shield gets penetrated by Poison/Parasite
  • Issue#9alphahex992024-01-07 01:06
    Chrome Shield doesn't give you a boost if you touch the edge of the map.
  • Issue#8alphahex992024-01-07 01:05
    Chrome Shield eats bullets, doesn't reflect
  • Issue#7alphahex992024-01-02 17:31
    Dynamic Power Shunt causes block to be 1/4 ready if it was used previous round

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.