Skip to content

Transform MIDI controllers into advanced macro pads with velocity sensitivity, LED feedback, and visual configuration

active 2025-11-112026-01-16 (UTC)

Complete coverage26,637 / 26,637 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
114
Pushes
34
Pull requests
2
Issues
50
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 67 days from 2025-11-11 to 2026-01-16. Pushes: 34 total, peak 15 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 50 total, peak 50 in a day. Comments: 14 total, peak 11 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
amiable-dev9834212
codecov[bot]2002

Recent activity

Latest issues, pull requests and releases

  • Issue#34amiable-dev2025-11-21 21:11
    🎉 MIDIMon has been rebranded to Conductor
  • Issue#33amiable-dev2025-11-21 14:30
    🔧 [Low] Refactor code terminology from "gamepad" to "game controller (HID)"
  • Issue#31amiable-dev2025-11-21 14:30
    📝 [Low] Add gamepad testing strategy to testing guide
  • Issue#30amiable-dev2025-11-21 14:30
    📝 [Low] Add hybrid MIDI+gamepad configuration example
  • Issue#32amiable-dev2025-11-21 14:30
    🎮 [Medium] Create official templates for joystick, racing wheel, and flight stick
  • Issue#29amiable-dev2025-11-21 14:30
    📝 [Low] Add gamepad prerequisites to installation guides
  • Issue#20amiable-dev2025-11-21 12:04
    📝 [Critical] Create v2.x → v3.0 migration guide
  • Issue#18amiable-dev2025-11-21 12:04
    📝 [Critical] Add v3.0 release entry to CHANGELOG.md
  • Issue#33amiable-dev2025-11-21 11:53
    🔧 [Low] Refactor code terminology from "gamepad" to "game controller (HID)"
  • Issue#33amiable-dev2025-11-21 11:53
    🔧 [Low] Refactor code terminology from "gamepad" to "game controller (HID)"
  • Issue#33amiable-dev2025-11-21 11:53
    🔧 [Low] Refactor code terminology from "gamepad" to "game controller (HID)"
  • Issue#33amiable-dev2025-11-21 11:53
    🔧 [Low] Refactor code terminology from "gamepad" to "game controller (HID)"
  • Issue comment#31amiable-dev2025-11-21 11:52
    📝 [Low] Add gamepad testing strategy to testing guide
  • Issue comment#30amiable-dev2025-11-21 11:52
    📝 [Low] Add hybrid MIDI+gamepad configuration example
  • Issue comment#28amiable-dev2025-11-21 11:52
    📝 [Medium] Add gamepad troubleshooting section
  • Issue comment#26amiable-dev2025-11-21 11:52
    📝 [Medium] Add InputManager architecture to developer docs
  • Issue comment#24amiable-dev2025-11-21 11:52
    📝 [High] Add gamepad learning to MIDI Learn guide
  • Issue comment#23amiable-dev2025-11-21 11:52
    📝 [High] Complete config schema reference with gamepad fields
  • Issue comment#22amiable-dev2025-11-21 11:52
    📝 [High] Document gamepad trigger types in reference
  • Issue comment#20amiable-dev2025-11-21 11:51
    📝 [Critical] Create v2.x → v3.0 migration guide
  • Issue comment#19amiable-dev2025-11-21 11:51
    📝 [Critical] Update README.md with v3.0 gamepad support
  • Issue#31amiable-dev2025-11-21 11:34
    📝 [Low] Add gamepad testing strategy to testing guide
  • Issue#31amiable-dev2025-11-21 11:34
    📝 [Low] Add gamepad testing strategy to testing guide
  • Issue#31amiable-dev2025-11-21 11:34
    📝 [Low] Add gamepad testing strategy to testing guide
  • Issue#31amiable-dev2025-11-21 11:34
    📝 [Low] Add gamepad testing strategy to testing guide

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.