Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
active 2023-10-21 → 2026-05-31 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 954 days from 2023-10-21 to 2026-05-31. Pushes: 278 total, peak 10 in a day. Pull requests: 8 total, peak 3 in a day. Issues: 3 total, peak 1 in a day. Comments: 23 total, peak 9 in a day. Stars: 106 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#20andrejnau2025-12-09 20:10Some suggestions
- Issue comment#20andrejnau2025-12-09 19:41Some suggestions
- Issue comment#22andrejnau2025-11-30 22:45Root/Push constants
- Pull request#25andrejnau2025-03-22 13:39
- Pull request#25alelievr2025-03-21 21:46
- Issue comment#24alelievr2025-03-08 11:58Question: Bindless with multiple resource types.
- Issue#24alelievr2025-03-08 11:58Question: Bindless with multiple resource types.
- Issue comment#22andrejnau2025-02-23 18:06Root/Push constants
- Issue comment#22andrejnau2025-02-22 22:18Root/Push constants
- Pull request#23andrejnau2025-02-22 21:14
- Issue comment#23andrejnau2025-02-22 21:14Fix d3d12 warning when buffer is created
- Issue comment#24andrejnau2025-02-22 16:33Question: Bindless with multiple resource types.
- Issue#24alelievr2025-02-21 23:55Question: Bindless with multiple resource types.
- Pull request#23alelievr2025-02-21 22:41
- Pull request#22alelievr2025-02-21 22:24
- Issue comment#18andrejnau2025-02-15 14:22VK_NV_mesh_shader -> VK_EXT_mesh_shader
- Pull request#18andrejnau2025-02-15 14:22
- Pull request#21andrejnau2025-02-15 10:26
- Issue comment#21andrejnau2025-02-15 10:26Command buffer name
- Pull request#21alelievr2025-02-15 01:09
- Issue#20thatname2023-12-19 04:44Some suggestions
- Issue comment#20thatname2023-12-13 05:23Some suggestions
- Issue comment#20andrejnau2023-12-12 11:33Some suggestions
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 106 stars here means stars gained during the window, not the repo's star count.