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Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.

active 2023-10-212026-05-31 (UTC)

Complete coverage26,656 / 26,656 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
444
Pushes
278
Pull requests
8
Issues
3
Stars
106
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 954 days from 2023-10-21 to 2026-05-31. Pushes: 278 total, peak 10 in a day. Pull requests: 8 total, peak 3 in a day. Issues: 3 total, peak 1 in a day. Comments: 23 total, peak 9 in a day. Stars: 106 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
andrejnau308278418
alelievr13044
thatname2001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#20andrejnau2025-12-09 20:10
    Some suggestions
  • Issue comment#20andrejnau2025-12-09 19:41
    Some suggestions
  • Issue comment#22andrejnau2025-11-30 22:45
    Root/Push constants
  • Pull request#25andrejnau2025-03-22 13:39
  • Pull request#25alelievr2025-03-21 21:46
  • Issue comment#24alelievr2025-03-08 11:58
    Question: Bindless with multiple resource types.
  • Issue#24alelievr2025-03-08 11:58
    Question: Bindless with multiple resource types.
  • Issue comment#22andrejnau2025-02-23 18:06
    Root/Push constants
  • Issue comment#22andrejnau2025-02-22 22:18
    Root/Push constants
  • Pull request#23andrejnau2025-02-22 21:14
  • Issue comment#23andrejnau2025-02-22 21:14
    Fix d3d12 warning when buffer is created
  • Issue comment#24andrejnau2025-02-22 16:33
    Question: Bindless with multiple resource types.
  • Issue#24alelievr2025-02-21 23:55
    Question: Bindless with multiple resource types.
  • Pull request#23alelievr2025-02-21 22:41
  • Pull request#22alelievr2025-02-21 22:24
  • Issue comment#18andrejnau2025-02-15 14:22
    VK_NV_mesh_shader -> VK_EXT_mesh_shader
  • Pull request#18andrejnau2025-02-15 14:22
  • Pull request#21andrejnau2025-02-15 10:26
  • Issue comment#21andrejnau2025-02-15 10:26
    Command buffer name
  • Pull request#21alelievr2025-02-15 01:09
  • Issue#20thatname2023-12-19 04:44
    Some suggestions
  • Issue comment#20thatname2023-12-13 05:23
    Some suggestions
  • Issue comment#20andrejnau2023-12-12 11:33
    Some suggestions

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 106 stars here means stars gained during the window, not the repo's star count.