P2P Pong is a networked version of the classic Pong game, developed as part of a Computer Networks project. It allows players to host or join game rooms using a peer-to-peer (P2P) connection, eliminating the need for a central server. The game uses UDP broadcasting for room discovery and real-time data synchronization to ensure smooth gameplay.
active 2025-03-12 → 2025-03-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 9 days from 2025-03-12 to 2025-03-20. Pushes: 33 total, peak 13 in a day. Pull requests: 5 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| adityatr64 | 36 | 31 | 5 | 0 |
| aniruddhajoshi100 | 2 | 2 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.