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A novel approach to generating ultra-efficient code using AI language models, demonstrated through a browser-based game

active 2024-11-172024-11-20 (UTC)

Complete coverage26,573 / 26,573 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
22
Pushes
11
Pull requests
0
Issues
4
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 4 days from 2024-11-17 to 2024-11-20. Pushes: 11 total, peak 9 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 4 in a day. Comments: 3 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ankerelite161101
Vasanth17242002

Recent activity

Latest issues, pull requests and releases

  • Issue comment#2Vasanth17242024-11-20 05:06
    📝 Add game tutorial/guide
  • Releaseankerelite2024-11-19 03:59
    v0.0.1: Beta Launching Luminoire: Gem Drop – A React + Claude Showcase
  • Issue comment#2ankerelite2024-11-19 03:23
    📝 Add game tutorial/guide
  • Issue comment#2Vasanth17242024-11-18 14:34
    📝 Add game tutorial/guide
  • Issue#4ankerelite2024-11-17 02:55
    📱 Improve mobile responsiveness
  • Issue#3ankerelite2024-11-17 02:52
    ✨ Implement additional particle effects
  • Issue#2ankerelite2024-11-17 02:51
    📝 Add game tutorial/guide
  • Issue#1ankerelite2024-11-17 02:49
    🎮 Add save/load game functionality

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.