替代DoTween Lightning-fast and Zero Allocation Tween Library for Unity.
C# · active 2025-03-02 → 2026-06-10 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 466 days from 2025-03-02 to 2026-06-10. Pushes: 11 total, peak 3 in a day. Pull requests: 23 total, peak 3 in a day. Issues: 26 total, peak 3 in a day. Comments: 42 total, peak 8 in a day. Stars: 495 total, peak 16 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| nuskey8 | 31 | 10 | 3 | 12 |
| emptybraces | 14 | 0 | 9 | 1 |
| vietdungdev | 7 | 0 | 0 | 7 |
| legoritma | 3 | 0 | 1 | 2 |
| Rotanticu | 3 | 0 | 0 | 3 |
| cfoulston | 2 | 0 | 0 | 0 |
| mnicolas94 | 2 | 0 | 0 | 1 |
| pnarimani | 2 | 0 | 1 | 0 |
| KMUS1997 | 2 | 0 | 2 | 0 |
| soraphis | 2 | 0 | 0 | 2 |
| tqhit | 2 | 0 | 2 | 0 |
| ShenKang4181 | 2 | 0 | 0 | 1 |
| VergilUa | 2 | 0 | 0 | 2 |
| Ayagi3678 | 1 | 0 | 1 | 0 |
| SwingWren | 1 | 0 | 0 | 1 |
| jarmanmangilal306-dotcom | 1 | 0 | 0 | 0 |
| annulusgames | 1 | 1 | 0 | 0 |
| stonetuskboar | 1 | 0 | 0 | 1 |
| luke-sunshine-kittens | 1 | 0 | 1 | 0 |
| chenfeng11111 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#287luke-sunshine-kittens2026-06-10 12:19
- Issue#283iconnoci2026-05-16 04:54The LitMotionAnimationComponent does not update the color or alpha of the UI in the editor preview scene.
- Issue#211nuskey82026-05-10 00:55Can you provide the source code of the project including all dependencies?
- Issue comment#227nuskey82026-05-10 00:53LMotion : OnStart Handle
- Issue#281nuskey82026-05-10 00:49LitMotionAnimation errors when exit prefab edit mode
- Issue comment#223nuskey82026-05-10 00:49Bugfix: Endless exception loop when exiting prefab mode
- Pull request#223emptybraces2026-05-10 00:49
- Pull request#233emptybraces2026-05-10 00:47
- Pull request#276nnra68642026-05-10 00:47
- Issue#279SudoCat2026-04-09 22:04Reversing playback doesn't work with async
- Issue#274VirtueSky2026-03-23 07:33Dotween Adapter
- Pull request#269nuskey82026-03-19 09:26
- Issue comment#229nuskey82026-03-05 05:13Debug suggestions
- Issue comment#263lclandrews2026-02-12 11:43Fixes for fundamental flaws with TMP animators
- Issue#262emptybraces2026-02-01 09:33Why are callbacks bound to LSequence invoked every frame?
- Issue comment#260NHIKMUS2026-01-26 06:21BugFix: WithOnLoopComplete When bool skipValuesDuringDelay = true
- Issue comment#260vietdungdev2026-01-25 19:24BugFix: WithOnLoopComplete When bool skipValuesDuringDelay = true
- Issue#251nuskey82026-01-20 05:33Can sequence reuse?
- Issue#236nuskey82026-01-20 05:30LSequence
- Issue#248nuskey82026-01-08 09:43From Value Extensions
- Issue comment#237nuskey82026-01-08 09:39LSequence recycle handle bug
- Pull request#260KMUS19972026-01-06 08:54
- Pull request#259KMUS19972026-01-06 06:45
- Issue comment#258vietdungdev2025-12-24 09:37LSequence.Create() .Append(LMotion.Create(0f, 1f, 1f).BindToPositionX(transform)) .Join(LMotion.Create(0f, 1f, 1f).BindToPositionY(transform)) .Insert(0f, LMotion.Create(0f, 1f, 1f).BindToPositionZ(transform)) .Run();
- Issue comment#258vietdungdev2025-12-24 08:56LSequence.Create() .Append(LMotion.Create(0f, 1f, 1f).BindToPositionX(transform)) .Join(LMotion.Create(0f, 1f, 1f).BindToPositionY(transform)) .Insert(0f, LMotion.Create(0f, 1f, 1f).BindToPositionZ(transform)) .Run();
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 495 stars here means stars gained during the window, not the repo's star count.