CS193P Set game using SwiftUI (Spring 2021)
active 2023-09-14 → 2024-04-04 (UTC)
Complete coverage26,566 / 26,566 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-25 (UTC)
Events
37
Pushes
3
Pull requests
0
Issues
18
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 204 days from 2023-09-14 to 2024-04-04. Pushes: 3 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 18 total, peak 7 in a day. Comments: 13 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| aoberoi | 34 | 3 | 0 | 13 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#23aoberoi2024-04-04 00:38Try new ideas for layout of CardSymbols
- Issue comment#23aoberoi2024-04-01 21:18Try new ideas for layout of CardSymbols
- Issue comment#23aoberoi2024-04-01 19:26Try new ideas for layout of CardSymbols
- Issue comment#23aoberoi2024-04-01 18:30Try new ideas for layout of CardSymbols
- Issue comment#23aoberoi2024-04-01 18:21Try new ideas for layout of CardSymbols
- Issue comment#23aoberoi2024-04-01 18:10Try new ideas for layout of CardSymbols
- Issue#25aoberoi2024-03-28 19:42Try using the safeAreaInset modifier of ScrollView to display the ControlView
- Issue#24aoberoi2024-03-28 17:55Fix previews in CardView and CardBackground
- Issue comment#22aoberoi2024-03-28 17:53Find a new way to visually represent selection (partial, matched, unmatched)
- Issue#23aoberoi2024-03-28 17:51Try new ideas for layout of CardSymbols
- Issue#22aoberoi2024-03-27 08:02Find a new way to visually represent selection (partial, matched, unmatched)
- Issue#21aoberoi2024-03-27 07:46Make model CustomDebugStringConvertible
- Issue comment#9aoberoi2024-03-26 23:55Change card group animations to be by-card animations
- Issue comment#3aoberoi2024-03-26 23:36Animatable card flip
- Issue comment#6aoberoi2024-03-26 23:34Change New Game intent to first collect all cards in the deck and then shuffle the deck.
- Issue#6aoberoi2024-03-26 23:34Change New Game intent to first collect all cards in the deck and then shuffle the deck.
- Issue comment#11aoberoi2024-03-26 23:29Cleanup: remove landscape previews
- Issue#11aoberoi2024-03-26 23:29Cleanup: remove landscape previews
- Issue comment#1aoberoi2024-03-26 23:24During New Game animation, cards arrive in playArea from off screen
- Issue#1aoberoi2024-03-26 23:24During New Game animation, cards arrive in playArea from off screen
- Issue#4aoberoi2024-03-26 23:24Deck placeholderView can be visible during New Game animation
- Issue comment#5aoberoi2024-03-26 23:23During New Game animation, when interrupting the animation of a matched selection moving to the discardPile, many strange issues occur.
- Issue#5aoberoi2024-03-26 23:23During New Game animation, when interrupting the animation of a matched selection moving to the discardPile, many strange issues occur.
- Issue#2aoberoi2024-03-26 23:21Matched card effect is too subtle and animation timing is too slow
- Issue#20aoberoi2023-09-14 00:23Color blind mode
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.