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CS193P Set game using SwiftUI (Spring 2021)

active 2023-09-142024-04-04 (UTC)

Complete coverage26,566 / 26,566 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
37
Pushes
3
Pull requests
0
Issues
18
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 204 days from 2023-09-14 to 2024-04-04. Pushes: 3 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 18 total, peak 7 in a day. Comments: 13 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
aoberoi343013

Recent activity

Latest issues, pull requests and releases

  • Issue comment#23aoberoi2024-04-04 00:38
    Try new ideas for layout of CardSymbols
  • Issue comment#23aoberoi2024-04-01 21:18
    Try new ideas for layout of CardSymbols
  • Issue comment#23aoberoi2024-04-01 19:26
    Try new ideas for layout of CardSymbols
  • Issue comment#23aoberoi2024-04-01 18:30
    Try new ideas for layout of CardSymbols
  • Issue comment#23aoberoi2024-04-01 18:21
    Try new ideas for layout of CardSymbols
  • Issue comment#23aoberoi2024-04-01 18:10
    Try new ideas for layout of CardSymbols
  • Issue#25aoberoi2024-03-28 19:42
    Try using the safeAreaInset modifier of ScrollView to display the ControlView
  • Issue#24aoberoi2024-03-28 17:55
    Fix previews in CardView and CardBackground
  • Issue comment#22aoberoi2024-03-28 17:53
    Find a new way to visually represent selection (partial, matched, unmatched)
  • Issue#23aoberoi2024-03-28 17:51
    Try new ideas for layout of CardSymbols
  • Issue#22aoberoi2024-03-27 08:02
    Find a new way to visually represent selection (partial, matched, unmatched)
  • Issue#21aoberoi2024-03-27 07:46
    Make model CustomDebugStringConvertible
  • Issue comment#9aoberoi2024-03-26 23:55
    Change card group animations to be by-card animations
  • Issue comment#3aoberoi2024-03-26 23:36
    Animatable card flip
  • Issue comment#6aoberoi2024-03-26 23:34
    Change New Game intent to first collect all cards in the deck and then shuffle the deck.
  • Issue#6aoberoi2024-03-26 23:34
    Change New Game intent to first collect all cards in the deck and then shuffle the deck.
  • Issue comment#11aoberoi2024-03-26 23:29
    Cleanup: remove landscape previews
  • Issue#11aoberoi2024-03-26 23:29
    Cleanup: remove landscape previews
  • Issue comment#1aoberoi2024-03-26 23:24
    During New Game animation, cards arrive in playArea from off screen
  • Issue#1aoberoi2024-03-26 23:24
    During New Game animation, cards arrive in playArea from off screen
  • Issue#4aoberoi2024-03-26 23:24
    Deck placeholderView can be visible during New Game animation
  • Issue comment#5aoberoi2024-03-26 23:23
    During New Game animation, when interrupting the animation of a matched selection moving to the discardPile, many strange issues occur.
  • Issue#5aoberoi2024-03-26 23:23
    During New Game animation, when interrupting the animation of a matched selection moving to the discardPile, many strange issues occur.
  • Issue#2aoberoi2024-03-26 23:21
    Matched card effect is too subtle and animation timing is too slow
  • Issue#20aoberoi2023-09-14 00:23
    Color blind mode

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.