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aovando26/UnityJuniorPathway

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active 2024-05-022024-06-07 (UTC)

Complete coverage26,541 / 26,541 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
21
Pushes
15
Pull requests
0
Issues
4
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 37 days from 2024-05-02 to 2024-06-07. Pushes: 15 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
aovando26191500

Recent activity

Latest issues, pull requests and releases

  • Issue#2aovando262024-06-07 04:15
    Challenge 2 - Play Fetch
  • Issue#2aovando262024-06-07 02:17
    Challenge 2 - Play Fetch
  • Issue#1aovando262024-06-07 02:09
    Collision Detections: The animals will spawn on a timed interval and walk down the screen, triggering a “Game Over” message if they make it past the player. If the player hits them with a projectile to feed them, they will be destroyed.
  • Issue#1aovando262024-06-07 02:01
    Collision Detections: The animals will spawn on a timed interval and walk down the screen, triggering a “Game Over” message if they make it past the player. If the player hits them with a projectile to feed them, they will be destroyed.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.