active 2024-05-02 → 2024-06-07 (UTC)
Complete coverage26,541 / 26,541 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-24 (UTC)
Events
21
Pushes
15
Pull requests
0
Issues
4
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 37 days from 2024-05-02 to 2024-06-07. Pushes: 15 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| aovando26 | 19 | 15 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#2aovando262024-06-07 04:15Challenge 2 - Play Fetch
- Issue#2aovando262024-06-07 02:17Challenge 2 - Play Fetch
- Issue#1aovando262024-06-07 02:09Collision Detections: The animals will spawn on a timed interval and walk down the screen, triggering a “Game Over” message if they make it past the player. If the player hits them with a projectile to feed them, they will be destroyed.
- Issue#1aovando262024-06-07 02:01Collision Detections: The animals will spawn on a timed interval and walk down the screen, triggering a “Game Over” message if they make it past the player. If the player hits them with a projectile to feed them, they will be destroyed.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.