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HumanGL is a 42 project where we have to animate and render 3D bodies using C++ and OpenGL.

active 2024-09-252024-12-16 (UTC)

Complete coverage26,754 / 26,754 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
282
Pushes
63
Pull requests
22
Issues
0
Stars
3
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 83 days from 2024-09-25 to 2024-12-16. Pushes: 63 total, peak 12 in a day. Pull requests: 22 total, peak 5 in a day. Issues: 0 total, peak 0 in a day. Comments: 98 total, peak 25 in a day. Stars: 3 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
arthurfaby134451347
SirGabriele11218951

Recent activity

Latest issues, pull requests and releases

  • Pull request#14SirGabriele2024-12-16 13:46
  • Pull request#13arthurfaby2024-12-16 13:17
  • Pull request#14arthurfaby2024-12-16 13:15
  • Pull request#13SirGabriele2024-12-16 13:14
  • Pull request#11SirGabriele2024-12-16 08:27
  • Pull request#11arthurfaby2024-12-13 14:36
  • Pull request#9arthurfaby2024-11-14 15:58
  • Pull request#9SirGabriele2024-11-13 16:53
  • Pull request#8SirGabriele2024-10-16 14:07
  • Pull request#7arthurfaby2024-10-14 15:47
  • Pull request#6arthurfaby2024-10-11 17:41
  • Pull request#7arthurfaby2024-10-11 16:36
  • Pull request#6SirGabriele2024-10-11 13:27
  • Pull request#5SirGabriele2024-10-10 16:12
  • Pull request#5arthurfaby2024-10-10 13:31
  • Pull request#4arthurfaby2024-10-09 15:01
  • Pull request#3arthurfaby2024-10-08 16:12
  • Pull request#3arthurfaby2024-10-08 15:57
  • Pull request#2SirGabriele2024-10-08 15:21
  • Pull request#2arthurfaby2024-10-08 10:01
  • Pull request#1SirGabriele2024-09-27 15:20
  • Pull request#1arthurfaby2024-09-26 13:45

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.