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A Lethal Company mod to keep a track of team kills

active 2024-01-012024-01-02 (UTC)

Complete coverage26,584 / 26,584 hourly files (100%) · 2 absent upstream2023-08-152026-08-26 (UTC)
Events
18
Pushes
3
Pull requests
1
Issues
7
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2024-01-01 to 2024-01-02. Pushes: 3 total, peak 3 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 7 total, peak 6 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
artman4112311

Recent activity

Latest issues, pull requests and releases

  • Issue#7artman412024-01-02 20:31
    Bug: All players have the same killedBy in a multiplayer lobby
  • Releaseartman412024-01-01 16:38
    v0.0.2
  • Issue#6artman412024-01-01 15:13
    Feature: Account for Ladders hitting people
  • Issue comment#1artman412024-01-01 15:13
    Feature: Account for players attacking eachother
  • Issue#1artman412024-01-01 15:13
    Feature: Account for players attacking eachother
  • Pull request#5artman412024-01-01 15:12
  • Issue#4artman412024-01-01 14:55
    Feature: Account for instigating of Turret Lock on
  • Issue#3artman412024-01-01 12:22
    Feature: Account for player dying while rescuing body
  • Issue#2artman412024-01-01 12:21
    Feature: Account for player triggered Lightning Strikes
  • Issue#1artman412024-01-01 12:21
    Feature: Account for players attacking eachother

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.