C++ open source 3D game engine 3d游戏引擎
active 2023-08-15 → 2026-04-06 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 966 days from 2023-08-15 to 2026-04-06. Pushes: 38 total, peak 10 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 6 total, peak 1 in a day. Comments: 45 total, peak 18 in a day. Stars: 359 total, peak 7 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| MomoDeve | 60 | 4 | 0 | 30 |
| fall2019 | 58 | 34 | 2 | 14 |
| qiyuewuyi2333 | 3 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue#99qiyuewuyi23332024-05-24 14:55is there a operation guide?
- Issue comment#99qiyuewuyi23332024-05-23 00:21is there a operation guide?
- Issue comment#99MomoDeve2024-05-22 11:50is there a operation guide?
- Issue#99qiyuewuyi23332024-05-22 01:58is there a operation guide?
- Issue#98fall20192024-04-07 09:06SSR Task List
- Issue comment#94fall20192024-04-06 13:15Screen space reflection with hierarchical ray tracer
- Issue comment#94fall20192024-03-31 06:56Screen space reflection with hierarchical ray tracer
- Issue comment#94fall20192024-03-30 20:26Screen space reflection with hierarchical ray tracer
- Issue comment#66MomoDeve2024-03-28 20:58[Rendering] Lens flare phase1
- Issue comment#94MomoDeve2024-03-28 19:34Screen space reflection with hierarchical ray tracer
- Issue comment#94MomoDeve2024-03-28 19:31Screen space reflection with hierarchical ray tracer
- Issue comment#94MomoDeve2024-03-28 19:29Screen space reflection with hierarchical ray tracer
- Issue comment#94fall20192024-03-25 18:52Screen space reflection with hierarchical ray tracer
- Issue comment#94MomoDeve2024-03-25 15:29Screen space reflection with hierarchical ray tracer
- Issue comment#66fall20192024-03-25 15:23[Rendering] Lens flare phase1
- Issue comment#94fall20192024-03-20 11:43Screen space reflection with hierarchical ray tracer
- Issue comment#94fall20192024-03-16 15:49Screen space reflection with hierarchical ray tracer
- Issue#96fall20192024-03-16 12:40Refactoring of shader compilation
- Pull request#97fall20192024-03-16 12:40
- Issue comment#94fall20192024-03-16 02:45Screen space reflection with hierarchical ray tracer
- Issue comment#94fall20192024-03-15 10:35Screen space reflection with hierarchical ray tracer
- Issue#96fall20192024-03-15 10:23Refactoring of shader compilation
- Issue#95fall20192024-03-14 22:33Using geometry shader to expend shadow maps.
- Issue comment#94fall20192024-03-14 15:34Screen space reflection with hierarchical ray tracer
- Issue comment#94MomoDeve2024-03-14 14:36Screen space reflection with hierarchical ray tracer
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 359 stars here means stars gained during the window, not the repo's star count.