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active 2026-03-012026-04-04 (UTC)

Complete coverage26,595 / 26,595 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
962
Pushes
163
Pull requests
71
Issues
252
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 35 days from 2026-03-01 to 2026-04-04. Pushes: 163 total, peak 20 in a day. Pull requests: 71 total, peak 19 in a day. Issues: 252 total, peak 91 in a day. Comments: 296 total, peak 64 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
viovanov78316371296

Recent activity

Latest issues, pull requests and releases

  • Pull request#850viovanov2026-04-04 16:16
  • Issue comment#849viovanov2026-04-04 15:26
    Create Act 2 boss sprites
  • Issue comment#803viovanov2026-04-04 07:46
    Create enemy projectile sprite variants for Act 2 weapon diversity
  • Pull request#848viovanov2026-04-04 07:44
  • Issue comment#802viovanov2026-04-04 07:33
    Create Act 2 boss sprites
  • Issue comment#802viovanov2026-04-03 15:40
    Create Act 2 boss sprites
  • Issue comment#845viovanov2026-03-28 08:01
    Create Act 2 heavy and special enemy sprites
  • Issue#801viovanov2026-03-28 07:53
    Create Act 2 heavy and special enemy sprites
  • Issue comment#801viovanov2026-03-28 07:49
    Create Act 2 heavy and special enemy sprites
  • Issue comment#844viovanov2026-03-28 07:12
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 06:24
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 06:12
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 06:02
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 04:11
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 04:01
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 04:01
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 03:50
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 03:27
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 03:27
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 02:57
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 02:47
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 01:45
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 01:14
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 01:03
    Create Act 2 light and medium enemy sprites
  • Issue comment#844viovanov2026-03-28 00:45
    Create Act 2 light and medium enemy sprites

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.