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Work-in-progress networked implementation of Settlers of Catan

active 2023-08-152025-09-21 (UTC)

Complete coverage26,480 / 26,480 hourly files (100%) · 2 absent upstream2023-08-152026-08-22 (UTC)
Events
330
Pushes
229
Pull requests
0
Issues
50
Stars
7
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 769 days from 2023-08-15 to 2025-09-21. Pushes: 229 total, peak 22 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 50 total, peak 12 in a day. Comments: 37 total, peak 6 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ashn-dot-dev313229036
frankobjank3001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#16ashn-dot-dev2024-05-01 14:21
    Refactor UI state management
  • Issue comment#30ashn-dot-dev2024-04-28 21:31
    Switching to fullscreen mid-game made the game incorrectly calculate the world mouse position
  • Issue#30ashn-dot-dev2024-04-28 21:31
    Switching to fullscreen mid-game made the game incorrectly calculate the world mouse position
  • Issue comment#30ashn-dot-dev2024-04-27 17:00
    Switching to fulscreen mid-game made the game incorrectly calculate the world mouse position
  • Issue comment#16ashn-dot-dev2024-04-27 16:57
    Refactor UI state management
  • Issue comment#31ashn-dot-dev2024-04-27 16:55
    Public victory points should include development card victory points after the game has ended
  • Issue#31ashn-dot-dev2024-04-27 16:55
    Public victory points should include development card victory points after the game has ended
  • Issue comment#29ashn-dot-dev2024-04-27 16:25
    The "Build Town" menu should be titled "Build Settlement/City"
  • Issue#29ashn-dot-dev2024-04-27 16:25
    The "Build Town" menu should be titled "Build Settlement/City"
  • Issue comment#28ashn-dot-dev2024-04-27 16:21
    UI should say "1 knight played" instead of "1 knights played"
  • Issue#28ashn-dot-dev2024-04-27 16:21
    UI should say "1 knight played" instead of "1 knights played"
  • Issue comment#27ashn-dot-dev2024-04-27 16:13
    Knight into roll 7 + Robber on a turn resets back to the resource production phase
  • Issue#27ashn-dot-dev2024-04-27 16:13
    Knight into roll 7 + Robber on a turn resets back to the resource production phase
  • Issue#31ashn-dot-dev2024-04-26 18:43
    Public victory points should include development card victory points after the game has ended
  • Issue#30ashn-dot-dev2024-04-26 17:37
    Switching to fulscreen mid-game made the game incorrectly calculate the world mouse position
  • Issue#29ashn-dot-dev2024-04-26 17:36
    The "Build Town" menu should be titled "Build Settlement/City"
  • Issue#27ashn-dot-dev2024-04-26 17:34
    Knight into roll 7 + Robber on a turn resets back to the resource production phase
  • Issue#23ashn-dot-dev2024-04-20 15:09
    Holding down a key does not repeatedly enter characters in the texboxes
  • Issue comment#23ashn-dot-dev2024-04-20 15:09
    Holding down a key does not repeatedly enter characters in the texboxes
  • Issue comment#23ashn-dot-dev2024-04-20 14:51
    Holding down a key does not repeatedly enter characters in the texboxes
  • Issue#17ashn-dot-dev2024-04-20 14:44
    Add function to reset the window size
  • Issue comment#17ashn-dot-dev2024-04-20 14:44
    Add function to reset the window size
  • Issue comment#25ashn-dot-dev2024-04-20 00:34
    The number of knights each player has played should be indicated in the player info panel
  • Issue#25ashn-dot-dev2024-04-20 00:34
    The number of knights each player has played should be indicated in the player info panel
  • Issue#26ashn-dot-dev2024-04-16 18:29
    Clients should try to re-connect to the server when disconnected

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.