Work-in-progress networked implementation of Settlers of Catan
active 2023-08-15 → 2025-09-21 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 769 days from 2023-08-15 to 2025-09-21. Pushes: 229 total, peak 22 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 50 total, peak 12 in a day. Comments: 37 total, peak 6 in a day. Stars: 7 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| ashn-dot-dev | 313 | 229 | 0 | 36 |
| frankobjank | 3 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#16ashn-dot-dev2024-05-01 14:21Refactor UI state management
- Issue comment#30ashn-dot-dev2024-04-28 21:31Switching to fullscreen mid-game made the game incorrectly calculate the world mouse position
- Issue#30ashn-dot-dev2024-04-28 21:31Switching to fullscreen mid-game made the game incorrectly calculate the world mouse position
- Issue comment#30ashn-dot-dev2024-04-27 17:00Switching to fulscreen mid-game made the game incorrectly calculate the world mouse position
- Issue comment#16ashn-dot-dev2024-04-27 16:57Refactor UI state management
- Issue comment#31ashn-dot-dev2024-04-27 16:55Public victory points should include development card victory points after the game has ended
- Issue#31ashn-dot-dev2024-04-27 16:55Public victory points should include development card victory points after the game has ended
- Issue comment#29ashn-dot-dev2024-04-27 16:25The "Build Town" menu should be titled "Build Settlement/City"
- Issue#29ashn-dot-dev2024-04-27 16:25The "Build Town" menu should be titled "Build Settlement/City"
- Issue comment#28ashn-dot-dev2024-04-27 16:21UI should say "1 knight played" instead of "1 knights played"
- Issue#28ashn-dot-dev2024-04-27 16:21UI should say "1 knight played" instead of "1 knights played"
- Issue comment#27ashn-dot-dev2024-04-27 16:13Knight into roll 7 + Robber on a turn resets back to the resource production phase
- Issue#27ashn-dot-dev2024-04-27 16:13Knight into roll 7 + Robber on a turn resets back to the resource production phase
- Issue#31ashn-dot-dev2024-04-26 18:43Public victory points should include development card victory points after the game has ended
- Issue#30ashn-dot-dev2024-04-26 17:37Switching to fulscreen mid-game made the game incorrectly calculate the world mouse position
- Issue#29ashn-dot-dev2024-04-26 17:36The "Build Town" menu should be titled "Build Settlement/City"
- Issue#27ashn-dot-dev2024-04-26 17:34Knight into roll 7 + Robber on a turn resets back to the resource production phase
- Issue#23ashn-dot-dev2024-04-20 15:09Holding down a key does not repeatedly enter characters in the texboxes
- Issue comment#23ashn-dot-dev2024-04-20 15:09Holding down a key does not repeatedly enter characters in the texboxes
- Issue comment#23ashn-dot-dev2024-04-20 14:51Holding down a key does not repeatedly enter characters in the texboxes
- Issue#17ashn-dot-dev2024-04-20 14:44Add function to reset the window size
- Issue comment#17ashn-dot-dev2024-04-20 14:44Add function to reset the window size
- Issue comment#25ashn-dot-dev2024-04-20 00:34The number of knights each player has played should be indicated in the player info panel
- Issue#25ashn-dot-dev2024-04-20 00:34The number of knights each player has played should be indicated in the player info panel
- Issue#26ashn-dot-dev2024-04-16 18:29Clients should try to re-connect to the server when disconnected
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.