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Personal fork for submitting PRs to UAssetAPI.

C# · active 2023-08-252026-07-05 (UTC)

Complete coverage26,635 / 26,635 hourly files (100%) · 2 absent upstream2023-08-152026-08-28 (UTC)
Events
982
Pushes
444
Pull requests
31
Issues
107
Stars
231
Forks
50

Activity over time

Daily event counts in the loaded window

Line chart, 1046 days from 2023-08-25 to 2026-07-05. Pushes: 444 total, peak 22 in a day. Pull requests: 31 total, peak 3 in a day. Issues: 107 total, peak 8 in a day. Comments: 113 total, peak 7 in a day. Stars: 231 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
atenfyr2731931233
github-actions[bot]22222200
LongerWarrior352007
hypermodule180314
trumank15914
fibonatee7005
acyc0706005
rndtrash6024
damifan35003
TenguDaio4001
antykoko4004
k----n3001
Nylaro3002
dezertefer3001
zmurf3002
FahrezyAli3000
NewProject19763000
RiccTheThicc3002
korgano3003
CrystalFerrai3021

Recent activity

Latest issues, pull requests and releases

  • Issue comment#103LongerWarrior2026-05-31 21:46
    Orcs Must Die Deathtrap - Unreal 5.3 - Failed to parse 1 export
  • Issue#148H8DCarnifeX2026-05-17 07:02
    'ObjectInspectorAssetsCache.uasset' opening fails with "Failed to parse 1 export"
  • Issue comment#101atenfyr2026-05-07 22:12
    Failed to maintain binary equality - Sea of Thieves - UE 4.10.4
  • Issue#101atenfyr2026-05-07 22:12
    Failed to maintain binary equality - Sea of Thieves - UE 4.10.4
  • Issue comment#144hypermodule2026-04-06 05:33
    UE5.7 assets fail to load ArgumentOutOfRangeException in ReadHeader
  • Pull request#143iz8nzax052026-04-05 14:15
  • Pull request#142InternetRando12026-03-27 02:59
  • Issue comment#140hypermodule2026-02-25 04:09
    Support for 5.7+?
  • Pull request#139XyliaUp2026-02-16 19:03
  • Issue#126atenfyr2026-02-13 08:51
    `FromString`/`Read` method does not change `RawValue` in `DoublePropertyData` and `FloatPropertyData`
  • Issue#138Paraplayz2026-02-13 08:14
    A lot of failed Exports and a lot of failing to maintain Binary equality in ClimbTheBackrooms
  • Issue comment#135SileNTViP2025-12-20 18:11
    Adding support for json export/import for Texture2D.
  • Issue#135SileNTViP2025-12-20 17:45
    Adding support for json export/import for Texture2D.
  • Issue#99LongerWarrior2025-12-09 22:03
    Failed to maintain binary equality - The Texas Chain Saw Massacre - UE 4.27
  • Issue comment#134bwysonggrass-wg2025-12-09 16:56
    Fix exceptions when opening a problematic asset
  • Issue#108LongerWarrior2025-12-08 23:32
    Failed to parse 1 export
  • Issue comment#115LongerWarrior2025-12-08 23:25
    Failed to maintain binary equality - Afterimage (Steam)
  • Issue#133LongerWarrior2025-12-08 23:20
    Failed to maintain binary equality - Tokyo Xtreme Racer - UE 5.6.1
  • Issue comment#134LongerWarrior2025-12-05 15:02
    Fix exceptions when opening a problematic asset
  • Pull request#130CrystalFerrai2025-11-04 00:41
  • Pull request#129CrystalFerrai2025-11-04 00:30
  • Issue comment#128CrystalFerrai2025-11-02 22:32
    Implement FunctionExport serialization and fix a crash in AncestryInfo
  • Issue comment#121atenfyr2025-10-02 23:57
    Update AssetRegistryDependencyDataOffset when any table size changes
  • Pull request#120atenfyr2025-10-02 23:54
  • Pull request#125atenfyr2025-10-02 23:52

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 231 stars here means stars gained during the window, not the repo's star count.