A simple C++ game template using Raylib for making games on Linux
active 2025-02-01 → 2025-02-23 (UTC)
Partial coverage12,755 / 14,571 hourly files (88%) · 2 absent upstream · 1,810 failed, retryable2024-12-12 → 2026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
8
Pushes
4
Pull requests
1
Issues
2
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 23 days from 2025-02-01 to 2025-02-23. Pushes: 4 total, peak 3 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 2 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| atomicptr | 7 | 4 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#5atomicptr2025-02-16 20:09Add Android support
- Issue#4atomicptr2025-02-16 19:58Add Github Actions for compiling builds on tag releases
- Pull request#1atomicptr2025-02-01 15:02
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.