Electrodynamics is a mod that brings realistic, world-based science and technology into Minecraft along with some other additions.
active 2023-08-21 → 2026-07-17 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1062 days from 2023-08-21 to 2026-07-17. Pushes: 181 total, peak 9 in a day. Pull requests: 179 total, peak 15 in a day. Issues: 154 total, peak 14 in a day. Comments: 172 total, peak 20 in a day. Stars: 10 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| skiprocks999 | 349 | 78 | 155 | 76 |
| aurilisdev | 162 | 102 | 13 | 21 |
| 9thCore | 14 | 0 | 2 | 6 |
| coco875 | 8 | 0 | 0 | 7 |
| ff66theone | 7 | 0 | 0 | 4 |
| jsburger | 6 | 0 | 1 | 1 |
| Defalting | 5 | 0 | 0 | 2 |
| goshante | 5 | 0 | 1 | 1 |
| nelx-en | 4 | 0 | 0 | 1 |
| acquachris | 4 | 0 | 1 | 3 |
| User-green | 3 | 0 | 0 | 3 |
| AsianMan888 | 3 | 0 | 0 | 2 |
| MetalKnight56 | 3 | 0 | 0 | 1 |
| asnat2332 | 3 | 0 | 0 | 3 |
| MuteTiefling | 3 | 0 | 0 | 1 |
| DenisCooper09 | 2 | 0 | 0 | 1 |
| Eaielectronic | 2 | 0 | 0 | 1 |
| Thairiki | 2 | 0 | 0 | 1 |
| Meaxis | 2 | 0 | 0 | 1 |
| tekkitdooood | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#407justastranger2026-06-07 22:58Rename Argentite to Acanthite
- Issue#436aurilisdev2026-06-07 09:47Electrolosys Chamber Output port not functioning
- Issue comment#436aurilisdev2026-06-07 09:47Electrolosys Chamber Output port not functioning
- Issue#436Zenmusashi2026-06-06 04:04Electrolosys Chamber Output port not functioning
- Issue comment#430Eaielectronic2026-05-06 13:18[Proposal] New clean and community-driven Wiki for Electrodynamics
- Issue#430Eaielectronic2026-04-29 21:38[Proposal] New clean and community-driven Wiki for Electrodynamics
- Pull request#429seancrain2026-04-05 19:34
- Issue#428DenisCooper092026-04-04 20:57TileMultiblockSlave triggers render-thread-only ModelData update from server thread
- Issue comment#428DenisCooper092026-04-04 20:57TileMultiblockSlave triggers render-thread-only ModelData update from server thread
- Issue#421aurilisdev2026-04-03 20:48GLT chambers energy dupe (1.20.1, 1.21.1)
- Issue#403aurilisdev2026-04-03 20:48Internal Exception: io.netty.handler.codec.EncoderException: ((MULTIPLAYER ERROR))
- Issue#401aurilisdev2026-04-03 20:47Issues with voltage trasformers (UP/DOWN) in 1.19.2
- Issue#427MC-Nirvana2026-01-09 13:37In Creative mode, the items inside the machine disappeared after it was destroyed.
- Issue#424aurilisdev2025-12-30 21:01The Quarry trying to mine bubble columns.
- Issue#425aurilisdev2025-12-30 20:43Make Dark Matter Have durability 1.20.1
- Issue comment#425aurilisdev2025-12-30 20:43Make Dark Matter Have durability 1.20.1
- Issue comment#426aurilisdev2025-12-30 19:02Auto-Ejector not working 1.20.1
- Issue#426aurilisdev2025-12-30 19:02Auto-Ejector not working 1.20.1
- Issue comment#426aurilisdev2025-12-30 14:24Auto-Ejector not working 1.20.1
- Issue comment#426aurilisdev2025-12-30 12:01Auto-Ejector not working 1.20.1
- Issue comment#426aurilisdev2025-12-30 12:01Auto-Ejector not working 1.20.1
- Issue#402aurilisdev2025-12-30 11:37Combat Armor Decreases Frame Rate When Equiped
- Issue comment#425gfbbkon2025-12-28 06:04Make Dark Matter Have durability 1.20.1
- Pull request#423Luka-io2025-12-22 23:51
- Issue#403aurilisdev2025-12-16 22:09Internal Exception: io.netty.handler.codec.EncoderException: ((MULTIPLAYER ERROR))
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.