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Electrodynamics is a mod that brings realistic, world-based science and technology into Minecraft along with some other additions.

active 2023-08-212026-07-17 (UTC)

Complete coverage26,386 / 26,386 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
716
Pushes
181
Pull requests
179
Issues
154
Stars
10
Forks
15

Activity over time

Daily event counts in the loaded window

Line chart, 1062 days from 2023-08-21 to 2026-07-17. Pushes: 181 total, peak 9 in a day. Pull requests: 179 total, peak 15 in a day. Issues: 154 total, peak 14 in a day. Comments: 172 total, peak 20 in a day. Stars: 10 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
skiprocks9993497815576
aurilisdev1621021321
9thCore14026
coco8758007
ff66theone7004
jsburger6011
Defalting5002
goshante5011
nelx-en4001
acquachris4013
User-green3003
AsianMan8883002
MetalKnight563001
asnat23323003
MuteTiefling3001
DenisCooper092001
Eaielectronic2001
Thairiki2001
Meaxis2001
tekkitdooood2001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#407justastranger2026-06-07 22:58
    Rename Argentite to Acanthite
  • Issue#436aurilisdev2026-06-07 09:47
    Electrolosys Chamber Output port not functioning
  • Issue comment#436aurilisdev2026-06-07 09:47
    Electrolosys Chamber Output port not functioning
  • Issue#436Zenmusashi2026-06-06 04:04
    Electrolosys Chamber Output port not functioning
  • Issue comment#430Eaielectronic2026-05-06 13:18
    [Proposal] New clean and community-driven Wiki for Electrodynamics
  • Issue#430Eaielectronic2026-04-29 21:38
    [Proposal] New clean and community-driven Wiki for Electrodynamics
  • Pull request#429seancrain2026-04-05 19:34
  • Issue#428DenisCooper092026-04-04 20:57
    TileMultiblockSlave triggers render-thread-only ModelData update from server thread
  • Issue comment#428DenisCooper092026-04-04 20:57
    TileMultiblockSlave triggers render-thread-only ModelData update from server thread
  • Issue#421aurilisdev2026-04-03 20:48
    GLT chambers energy dupe (1.20.1, 1.21.1)
  • Issue#403aurilisdev2026-04-03 20:48
    Internal Exception: io.netty.handler.codec.EncoderException: ((MULTIPLAYER ERROR))
  • Issue#401aurilisdev2026-04-03 20:47
    Issues with voltage trasformers (UP/DOWN) in 1.19.2
  • Issue#427MC-Nirvana2026-01-09 13:37
    In Creative mode, the items inside the machine disappeared after it was destroyed.
  • Issue#424aurilisdev2025-12-30 21:01
    The Quarry trying to mine bubble columns.
  • Issue#425aurilisdev2025-12-30 20:43
    Make Dark Matter Have durability 1.20.1
  • Issue comment#425aurilisdev2025-12-30 20:43
    Make Dark Matter Have durability 1.20.1
  • Issue comment#426aurilisdev2025-12-30 19:02
    Auto-Ejector not working 1.20.1
  • Issue#426aurilisdev2025-12-30 19:02
    Auto-Ejector not working 1.20.1
  • Issue comment#426aurilisdev2025-12-30 14:24
    Auto-Ejector not working 1.20.1
  • Issue comment#426aurilisdev2025-12-30 12:01
    Auto-Ejector not working 1.20.1
  • Issue comment#426aurilisdev2025-12-30 12:01
    Auto-Ejector not working 1.20.1
  • Issue#402aurilisdev2025-12-30 11:37
    Combat Armor Decreases Frame Rate When Equiped
  • Issue comment#425gfbbkon2025-12-28 06:04
    Make Dark Matter Have durability 1.20.1
  • Pull request#423Luka-io2025-12-22 23:51
  • Issue#403aurilisdev2025-12-16 22:09
    Internal Exception: io.netty.handler.codec.EncoderException: ((MULTIPLAYER ERROR))

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.