The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios.
active 2023-08-15 → 2025-05-06 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 631 days from 2023-08-15 to 2025-05-06. Pushes: 151 total, peak 13 in a day. Pull requests: 301 total, peak 20 in a day. Issues: 32 total, peak 5 in a day. Comments: 1,344 total, peak 88 in a day. Stars: 26 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| shashankj-aws | 953 | 73 | 90 | 362 |
| AWSJackson | 866 | 65 | 81 | 367 |
| Kyle-CW | 748 | 0 | 62 | 348 |
| ChefCarlos | 496 | 0 | 48 | 229 |
| levshaun-amzn | 22 | 0 | 0 | 18 |
| levigerber | 16 | 5 | 6 | 3 |
| wenxiul | 15 | 3 | 5 | 1 |
| DanGreen100 | 9 | 1 | 1 | 0 |
| noberkle | 9 | 3 | 3 | 0 |
| amayreh-gamelift | 8 | 1 | 2 | 0 |
| aktran321 | 6 | 0 | 0 | 2 |
| firdiar-mita | 4 | 0 | 0 | 3 |
| nullPointer373 | 3 | 0 | 0 | 1 |
| JonghaShin | 3 | 0 | 0 | 2 |
| nilshof01 | 3 | 0 | 0 | 2 |
| fzehao | 3 | 0 | 0 | 0 |
| aallbrig | 3 | 0 | 0 | 1 |
| VulgoRox | 3 | 0 | 0 | 2 |
| scrapHandler | 2 | 0 | 0 | 1 |
| Oyshoboy | 2 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#266Oyshoboy2025-05-04 02:49Move the Amazon GameLift menu button to Tools/Amazon GameLift
- Issue#265Oyshoboy2025-05-04 02:45Please add option to install package via .git url
- Issue#262wenxiul2025-04-18 21:43Unable to deploy Managed EC2 template
- Releaseamayreh-gamelift2025-03-13 19:56Release 3.0.1
- Pull request#264amayreh-gamelift2025-03-13 19:34
- Pull request#264amayreh-gamelift2025-03-13 00:10
- Pull request#263DanGreen1002025-02-12 23:15
- Pull request#263noberkle2025-02-12 21:28
- Issue comment#262VulgoRox2025-02-01 16:02Unable to deploy Managed EC2 template
- Issue comment#262VulgoRox2025-02-01 15:22Unable to deploy Managed EC2 template
- Issue#262VulgoRox2025-01-31 20:41Unable to deploy Managed EC2 template
- Issue#260wenxiul2025-01-17 04:31log4Net issue with unity 6 and AWS Gamelift version 5
- Issue comment#257AWSJackson2024-12-19 21:26Deployment with EditorWindow - Launch Path Incorrect
- Issue#257AWSJackson2024-12-19 21:26Deployment with EditorWindow - Launch Path Incorrect
- Pull request#261noberkle2024-12-19 17:35
- Pull request#261noberkle2024-12-19 16:38
- Issue comment#260nilshof012024-12-14 11:27log4Net issue with unity 6 and AWS Gamelift version 5
- Issue comment#260nilshof012024-12-13 17:06log4Net issue with unity 6 and AWS Gamelift version 5
- Issue#260nilshof012024-12-13 14:06log4Net issue with unity 6 and AWS Gamelift version 5
- Issue comment#258levigerber2024-07-01 23:55BUG: missing netstandard2.0 target for plugins (all *.dll files)
- Issue#258levigerber2024-07-01 23:55BUG: missing netstandard2.0 target for plugins (all *.dll files)
- Issue comment#258nullPointer3732024-06-24 21:18BUG: missing netstandard2.0 target for plugins (all *.dll files)
- Issue comment#259aallbrig2024-06-10 13:42Feature Request: Simple Instructions on using GameLift Unity Plugin
- Issue#259aallbrig2024-06-10 13:42Feature Request: Simple Instructions on using GameLift Unity Plugin
- Issue#259aallbrig2024-06-09 19:04Feature Request: Simple Instructions on using GameLift Unity Plugin
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 26 stars here means stars gained during the window, not the repo's star count.