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Shaders presented on this page are usually conversions from Shadertoy, or based on other people work. My goal is not to create new shaders, but create very stable shaders that can be SMOOTHLY animated using some form of parameters.

active 2025-05-142026-04-26 (UTC)

Complete coverage26,565 / 26,565 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
77
Pushes
52
Pull requests
0
Issues
2
Stars
13
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 348 days from 2025-05-14 to 2026-04-26. Pushes: 52 total, peak 12 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 3 total, peak 3 in a day. Stars: 13 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
bareimage565302
jdjddjdj2001

Recent activity

Latest issues, pull requests and releases

  • Issue#1bareimage2025-07-11 08:22
    Not loading in VDMX
  • Issue comment#1jdjddjdj2025-07-11 04:34
    Not loading in VDMX
  • Issue comment#1bareimage2025-07-11 02:34
    Not loading in VDMX
  • Issue comment#1bareimage2025-07-11 02:28
    Not loading in VDMX
  • Issue#1jdjddjdj2025-07-08 22:41
    Not loading in VDMX

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 13 stars here means stars gained during the window, not the repo's star count.