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๐Ÿšง MULTIPLAYER DOWN FOR MAINTENANCE ๐Ÿšง Chess implemented in TypeScript โ™›

active 2024-01-28 โ†’ 2024-10-05 (UTC)

Complete coverage26,555 / 26,555 hourly files (100%) ยท 2 absent upstream2023-08-15 โ†’ 2026-08-25 (UTC)
Events
90
Pushes
65
Pull requests
4
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 252 days from 2024-01-28 to 2024-10-05. Pushes: 65 total, peak 7 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments โ€” stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
barrymun696540

Recent activity

Latest issues, pull requests and releases

  • Releasebarrymun2024-03-12 17:41
    Single player save state
  • Releasebarrymun2024-03-11 19:42
    Working single player mode without multiplayer server dependency
  • Releasebarrymun2024-02-18 18:24
    fix black castling direction logic
  • Releasebarrymun2024-02-18 18:15
    fix black castling direction logic
  • Releasebarrymun2024-02-18 18:14
    fix black castling direction logic
  • Pull request#2barrymun2024-02-18 18:13
  • Pull request#2barrymun2024-02-18 18:13
  • Releasebarrymun2024-02-18 18:12
    fix black castling direction logic
  • Releasebarrymun2024-02-17 23:17
    Support for multiplayer using socket.io
  • Pull request#1barrymun2024-02-17 23:16
  • Pull request#1barrymun2024-02-17 23:15
  • Releasebarrymun2024-02-07 22:39
    Working game client-side

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals โ€” 0 stars here means stars gained during the window, not the repo's star count.