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bbbscarter/GodotRuntimeDebugTools

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A proof-of-concept Godot addon to improve the runtime debugging experience

active 2024-08-222026-01-11 (UTC)

Partial coverage14,312 / 17,292 hourly files (83%) · 2 absent upstream · 2,979 failed, retryable2024-08-212026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
125
Pushes
7
Pull requests
1
Issues
5
Stars
91
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 508 days from 2024-08-22 to 2026-01-11. Pushes: 7 total, peak 2 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 5 total, peak 4 in a day. Comments: 16 total, peak 4 in a day. Stars: 91 total, peak 10 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
bbbscarter227111
GonnaFlyMethod5004
ZoeDeLarge3001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#11bbbscarter2024-12-14 07:42
    Is there a hotkey for entering debug mode?
  • Issue comment#3bbbscarter2024-09-27 19:36
    Switching to RDT and back to normal FPS camera
  • Issue comment#3GonnaFlyMethod2024-09-27 07:12
    Switching to RDT and back to normal FPS camera
  • Issue comment#3bbbscarter2024-09-26 19:26
    Switching to RDT and back to normal FPS camera
  • Issue comment#3bbbscarter2024-09-26 18:14
    Switching to RDT and back to normal FPS camera
  • Issue comment#3GonnaFlyMethod2024-09-26 18:10
    Switching to RDT and back to normal FPS camera
  • Issue comment#3bbbscarter2024-09-26 16:56
    Switching to RDT and back to normal FPS camera
  • Issue#3bbbscarter2024-09-26 16:55
    Switching to RDT and back to normal FPS camera
  • Pull request#8bbbscarter2024-09-26 16:29
  • Issue comment#4bbbscarter2024-08-30 18:30
    Keeping the initial mouse mode when switching back to the character camera
  • Issue comment#4bbbscarter2024-08-29 20:25
    Keeping the initial mouse mode when switching back to the character camera
  • Issue comment#4GonnaFlyMethod2024-08-29 19:53
    Keeping the initial mouse mode when switching back to the character camera
  • Issue comment#3bbbscarter2024-08-25 20:31
    Switching to RDT and back to normal FPS camera
  • Issue comment#3GonnaFlyMethod2024-08-25 10:26
    Switching to RDT and back to normal FPS camera
  • Issue comment#2ZoeDeLarge2024-08-24 16:03
    Node not found. Please check the remote tab is open
  • Issue#2ZoeDeLarge2024-08-24 16:03
    Node not found. Please check the remote tab is open
  • Issue#1bbbscarter2024-08-24 15:04
    Mouse resets if object selection fails to go through
  • Issue comment#3bbbscarter2024-08-24 14:03
    Switching to RDT and back to normal FPS camera
  • Issue#3GonnaFlyMethod2024-08-24 13:01
    Switching to RDT and back to normal FPS camera
  • Issue comment#2bbbscarter2024-08-24 12:14
    Node not found. Please check the remote tab is open
  • Issue#2ZoeDeLarge2024-08-24 12:04
    Node not found. Please check the remote tab is open
  • Releasebbbscarter2024-08-24 10:05
    v1.1.1

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 91 stars here means stars gained during the window, not the repo's star count.