active 2024-08-07 → 2025-06-30 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 328 days from 2024-08-07 to 2025-06-30. Pushes: 75 total, peak 8 in a day. Pull requests: 53 total, peak 9 in a day. Issues: 47 total, peak 7 in a day. Comments: 48 total, peak 15 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| spicewooddev | 89 | 27 | 26 | 23 |
| belovachap | 79 | 23 | 22 | 22 |
| spisopod | 44 | 19 | 4 | 2 |
| spisebug | 17 | 6 | 1 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#55spisebug2025-06-30 16:53Need to make WebGL Template for itch.io build!
- Issue#55spisebug2025-06-30 16:46Need to make WebGL Template for itch.io build!
- Pull request#54spisebug2025-06-30 16:44
- Issue#53spisebug2025-06-22 21:22Player can die from their own depth charge explosions
- Issue#53spisebug2025-06-22 21:17Player can die from their own depth charge explosions
- Issue#52spisebug2025-06-22 21:04make a 'how to play' section in main menu
- Issue#50spisebug2025-06-15 01:33make credits in the main menu
- Issue#50spisebug2025-06-06 00:25make credits in the main menu
- Issue#43spisebug2025-06-06 00:22explosion animation effect - not always spawning
- Issue#49spisebug2025-06-06 00:22depth charge moving inconsistently
- Issue#48spisebug2025-06-06 00:20scoring system sometimes not adding score, or will double score randomly.
- Issue#49spisopod2025-06-01 21:51depth charge moving inconsistently
- Issue#48spisopod2025-06-01 21:50scoring system sometimes not adding score, or will double score randomly.
- Issue#45spisopod2025-06-01 21:50add a visual feature for while the player is holding down the space bar, the player will get a measure of how deep the depth charge will travel
- Issue#46spisopod2025-06-01 21:49bubbles particles directing downwards
- Pull request#47spisopod2025-06-01 21:49
- Pull request#47spisopod2025-06-01 21:48
- Issue#41spisopod2025-05-18 00:31torpedo not targeting player properly
- Issue#45spisopod2025-05-04 21:37add a visual feature for while the player is holding down the space bar, the player will get a measure of how deep the depth charge will travel
- Issue#38spisopod2025-05-04 21:32Submarines can collide and physically move each other
- Issue#44spisopod2025-05-04 21:28assets list
- Issue#36spisopod2025-05-04 21:18finish rewriting code
- Issue#43spisopod2025-05-04 21:17explosion animation effect - not always spawning
- Issue#42spisopod2025-05-04 21:16explosions not fully finished yet - collider implementation needed
- Issue#41spisopod2025-05-04 21:13torpedo not targeting player properly
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.