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An evolving Pattern Language for XR created by the Design Media Class at SVA within the Godot Game Engine

active 2024-02-202024-11-03 (UTC)

Partial coverage20,247 / 25,987 hourly files (78%) · 2 absent upstream · 5,737 failed, retryable2023-08-262026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
54
Pushes
43
Pull requests
1
Issues
0
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 258 days from 2024-02-20 to 2024-11-03. Pushes: 43 total, peak 14 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
bezark161600
rsathwara7700
jnnfrdesign5500
jgarcia32-hub5410
claralevin3300
29354080943300
SherryLi82200
0047dom1100
theyooniverse1100
BellaYouJeongHwang1100

Recent activity

Latest issues, pull requests and releases

  • Pull request#1jgarcia32-hub2024-03-27 02:34

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.