๐ behavior tree AI for Godot Engine -C# port
active 2023-08-16 โ 2026-07-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1076 days from 2023-08-16 to 2026-07-26. Pushes: 162 total, peak 10 in a day. Pull requests: 140 total, peak 8 in a day. Issues: 144 total, peak 10 in a day. Comments: 221 total, peak 14 in a day. Stars: 1,602 total, peak 30 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 โ โ95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments โ stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| bitbrain | 503 | 162 | 107 | 110 |
| lostptr | 26 | 0 | 4 | 13 |
| rxlecky | 23 | 0 | 0 | 13 |
| Shadowblitz16 | 15 | 0 | 0 | 8 |
| Flynsarmy | 9 | 0 | 5 | 3 |
| RedstoneParadox | 8 | 0 | 2 | 6 |
| RcubDev | 7 | 0 | 1 | 3 |
| lucasrafael98 | 5 | 0 | 1 | 3 |
| RafaelVidaurre | 4 | 0 | 1 | 2 |
| peterpants2 | 4 | 0 | 0 | 2 |
| Snaiel | 4 | 0 | 2 | 2 |
| alextkd2003 | 4 | 0 | 1 | 1 |
| zvolchak | 4 | 0 | 0 | 2 |
| hantaogo | 3 | 0 | 0 | 1 |
| Nrosa01 | 3 | 0 | 0 | 0 |
| Invertex | 3 | 0 | 1 | 1 |
| liamflannery | 3 | 0 | 1 | 0 |
| scrahe | 3 | 0 | 1 | 1 |
| sebastianrueckerai | 3 | 0 | 0 | 1 |
| dagrooms52 | 3 | 0 | 0 | 3 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#438AFFFPupu2026-04-19 16:15Smoke test: Vakoi Reviewer (Godot)
- Issue comment#437Clicky-coded2026-04-10 16:29Switch godot-cpp version to v10rc or master
- Pull request#433Clicky-coded2026-04-05 05:23
- Issue comment#430sebastianrueckerai2026-02-05 20:39Warning in Godot 4.6: "usage" is not supported in add_property_info().
- Issue#430sebastianrueckerai2026-02-05 20:35Warning in Godot 4.6: "usage" is not supported in add_property_info().
- Issue#430sebastianrueckerai2026-02-05 20:35Warning in Godot 4.6: "usage" is not supported in add_property_info().
- Pull request#428bitbrain2025-12-02 08:30
- Issue#422bitbrain2025-12-02 08:17Debugger in standalone window throws errors
- Issue#420bitbrain2025-12-02 08:17debugger breaks with "condition ... is true. continuing" errors
- Pull request#427bitbrain2025-12-02 08:12
- Issue#418bitbrain2025-12-02 07:46Warning message when enabling/enabled
- Pull request#424bitbrain2025-12-02 07:38
- Issue#421bitbrain2025-12-02 07:02DelayDecorator calls first child's before_run method repeatedly until the delay ends
- Pull request#423bitbrain2025-12-02 06:53
- Issue#422bitbrain2025-11-30 12:17Debugger in standalone window throws errors
- Issue comment#421alexnikop2025-11-28 12:01DelayDecorator calls first child's before_run method repeatedly until the delay ends
- Issue#421Flynsarmy2025-11-28 09:43DelayDecorator calls first child's before_run method repeatedly until the delay ends
- Issue#420ssube2025-11-27 02:12debugger breaks with "condition ... is true. continuing" errors
- Issue#420ssube2025-11-27 02:12debugger breaks with "condition ... is true. continuing" errors
- Issue comment#375Renari2025-11-05 15:13C# Wrapper
- Pull request#415bitbrain2025-09-24 19:56
- Pull request#414bitbrain2025-09-20 13:15
- Issue#411bitbrain2025-08-14 17:00Tiny issue in README
- Pull request#413bitbrain2025-08-14 17:00
- Issue comment#411bitbrain2025-08-13 14:28Tiny issue in README
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals โ 1,602 stars here means stars gained during the window, not the repo's star count.