Hobby C++ game engine project
active 2024-03-10 → 2024-12-01 (UTC)
Complete coverage26,493 / 26,493 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-22 (UTC)
Events
12
Pushes
4
Pull requests
1
Issues
4
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 267 days from 2024-03-10 to 2024-12-01. Pushes: 4 total, peak 2 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 4 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| bjumbeck | 9 | 4 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#4bjumbeck2024-12-01 04:43
- Issue#5bjumbeck2024-12-01 04:26Refactor Base Application's Rendering/Updating
- Issue#1bjumbeck2024-12-01 03:58Refactor Rendering
- Issue#2bjumbeck2024-12-01 03:58Cleanup all #TODO tags in the codebase
- Issue#3bjumbeck2024-12-01 03:49Refactor member function naming, along with other project consistencies
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.