Skip to content

bluesky-dev12/PFDataCompiler

View on GitHub ↗Related repositories →

This tools helps you convert music for your NFS Carbon.

active 2024-03-152025-04-19 (UTC)

Complete coverage26,378 / 26,378 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
38
Pushes
10
Pull requests
0
Issues
4
Stars
6
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 401 days from 2024-03-15 to 2025-04-19. Pushes: 10 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 1 in a day. Comments: 12 total, peak 6 in a day. Stars: 6 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
bluesky-dev12171006
jaigitrep1595005
vermcorona2001
rybetasz1000
RacerMax1000

Recent activity

Latest issues, pull requests and releases

  • Issue#4bluesky-dev122025-03-19 02:58
    Nothing works
  • Issue comment#4bluesky-dev122025-03-16 18:28
    Nothing works
  • Issue#4RacerMax2025-03-16 11:22
    Nothing works
  • Issue comment#3bluesky-dev122024-09-18 15:42
    Using Undercover PS2/Wii MUS and adding custom songs (The existing EventIDs of the old songs don't work)
  • Issue comment#2jaigitrep1592024-09-18 11:49
    When replacing segmented crew tracks/free-roam tracks, the game simply doesn't recognize the song.
  • Issue comment#3vermcorona2024-09-18 10:15
    Using Undercover PS2/Wii MUS and adding custom songs (The existing EventIDs of the old songs don't work)
  • Issue comment#3bluesky-dev122024-09-18 10:10
    Using Undercover PS2/Wii MUS and adding custom songs (The existing EventIDs of the old songs don't work)
  • Issue#3vermcorona2024-09-18 05:29
    Using Undercover PS2/Wii MUS and adding custom songs (The existing EventIDs of the old songs don't work)
  • Issue comment#2bluesky-dev122024-09-18 01:54
    When replacing segmented crew tracks/free-roam tracks, the game simply doesn't recognize the song.
  • Issue comment#2jaigitrep1592024-09-17 18:01
    When replacing segmented crew tracks/free-roam tracks, the game simply doesn't recognize the song.
  • Issue comment#2jaigitrep1592024-09-17 17:13
    When replacing segmented crew tracks/free-roam tracks, the game simply doesn't recognize the song.
  • Issue comment#2jaigitrep1592024-09-17 17:09
    When replacing segmented crew tracks/free-roam tracks, the game simply doesn't recognize the song.
  • Issue comment#1bluesky-dev122024-09-17 15:48
    Game wont recognize new songs after adding 11 custom songs
  • Issue comment#2bluesky-dev122024-09-17 15:46
    When replacing segmented crew tracks/free-roam tracks, the game simply doesn't recognize the song.
  • Issue comment#1jaigitrep1592024-09-17 15:18
    Game wont recognize new songs after adding 11 custom songs
  • Issue#1rybetasz2024-04-15 20:27
    Game wont recognize new songs after adding 11 custom songs
  • Releasebluesky-dev122024-03-18 00:34
    3.0
  • Releasebluesky-dev122024-03-17 01:44
    2.0

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 6 stars here means stars gained during the window, not the repo's star count.