This project is made for me to learn how to network, while creating a game I hope to play with friends. The idea is based on several games in the roguelike genre and battle royales. Players will compete in rounds to be the last one standing, earning upgrades between rounds!
active 2024-01-09 → 2024-05-27 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 140 days from 2024-01-09 to 2024-05-27. Pushes: 26 total, peak 5 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| bman354 | 28 | 26 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#1bman3542024-05-27 21:04
- Pull request#1bman3542024-05-27 21:04
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.