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Trying out Unity!

active 2024-05-062024-05-12 (UTC)

Complete coverage26,648 / 26,648 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
59
Pushes
28
Pull requests
8
Issues
11
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 7 days from 2024-05-06 to 2024-05-12. Pushes: 28 total, peak 8 in a day. Pull requests: 8 total, peak 4 in a day. Issues: 11 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
bmanara452680
gnoossk2200

Recent activity

Latest issues, pull requests and releases

  • Issue#10bmanara2024-05-10 07:44
    Add more weapons
  • Issue#10bmanara2024-05-10 07:44
    Add more weapons
  • Issue#8bmanara2024-05-09 06:44
    Gun rotation implementation
  • Pull request#9bmanara2024-05-09 06:44
  • Pull request#9bmanara2024-05-09 06:44
  • Issue#8bmanara2024-05-09 06:22
    Gun rotation implementation
  • Issue#6bmanara2024-05-08 09:36
    Add weapon switching into game
  • Pull request#7bmanara2024-05-08 09:36
  • Pull request#7bmanara2024-05-08 09:36
  • Issue#6bmanara2024-05-08 04:00
    Add weapon switching into game
  • Issue#5bmanara2024-05-08 03:25
    Add enemies into game
  • Issue#3bmanara2024-05-07 10:27
    Add Basic Shooting Mechanics
  • Pull request#4bmanara2024-05-07 10:27
  • Pull request#4bmanara2024-05-07 10:27
  • Issue#3bmanara2024-05-07 08:20
    Add Basic Shooting Mechanics
  • Issue#1bmanara2024-05-07 08:08
    Implement Collisions with Player and Environment
  • Pull request#2bmanara2024-05-07 08:08
  • Pull request#2bmanara2024-05-07 08:08
  • Issue#1bmanara2024-05-07 03:45
    Implement Collisions with Player and Environment

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.