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Server for the Pirate themed simulation Sovereign Tides

active 2025-04-062025-07-28 (UTC)

Complete coverage26,746 / 26,746 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
23
Pushes
5
Pull requests
0
Issues
15
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 114 days from 2025-04-06 to 2025-07-28. Pushes: 5 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 15 total, peak 15 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
bradcypert22601

Recent activity

Latest issues, pull requests and releases

  • Issue#15bradcypert2025-04-06 14:51
    Players should be able to name their Port
  • Issue comment#1bradcypert2025-04-06 14:50
    Setup game server with a tick-based game system
  • Issue#14bradcypert2025-04-06 14:22
    Establish OpenTelemetry
  • Issue#13bradcypert2025-04-06 02:31
    Island Uniqueness
  • Issue#12bradcypert2025-04-06 02:31
    Allow ships to raid/levy other islands for resources
  • Issue#11bradcypert2025-04-06 02:30
    Port Building: Shipyard
  • Issue#10bradcypert2025-04-06 02:30
    Trade Center: Allow players to send ships to fulfill trade contracts
  • Issue#9bradcypert2025-04-06 02:30
    Trrade Center: Trade Contracts
  • Issue#8bradcypert2025-04-06 02:26
    Port Buildings Plantation
  • Issue#7bradcypert2025-04-06 02:26
    Port Buildings: Mine
  • Issue#6bradcypert2025-04-06 02:26
    Port Buildings: Lumber yard
  • Issue#5bradcypert2025-04-06 02:25
    Port Buildings: Trade Center
  • Issue#4bradcypert2025-04-06 02:24
    Build Island Management System
  • Issue#3bradcypert2025-04-06 02:24
    Allow players to join a faction or be unaffiliated (pirate)
  • Issue#2bradcypert2025-04-06 02:21
    Allow user accounts and signup
  • Issue#1bradcypert2025-04-06 02:21
    Setup game server with a tick-based game system

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.