A VR viewer for gaussian splatting models developped as native plugin for unity.
active 2023-09-14 → 2026-03-28 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 927 days from 2023-09-14 to 2026-03-28. Pushes: 11 total, peak 4 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 51 total, peak 8 in a day. Comments: 85 total, peak 12 in a day. Stars: 307 total, peak 5 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Peamon | 75 | 11 | 2 | 48 |
| chen1325-star | 6 | 0 | 0 | 3 |
| goometasoft | 6 | 0 | 0 | 0 |
| JonaTh4nX | 6 | 0 | 0 | 3 |
| seblanc | 5 | 0 | 0 | 5 |
| lucylucy27 | 5 | 0 | 0 | 2 |
| AlKitChung | 5 | 0 | 0 | 2 |
| Bardo-Konrad | 4 | 0 | 0 | 2 |
| tateAtBricksimple | 3 | 0 | 0 | 3 |
| sjdingcn | 3 | 0 | 0 | 1 |
| hailsong | 3 | 0 | 0 | 1 |
| vrahnos3 | 2 | 0 | 0 | 1 |
| L-Aidan | 2 | 0 | 0 | 2 |
| changruizhu96 | 2 | 0 | 0 | 2 |
| MiG-Ui | 2 | 0 | 0 | 2 |
| YingJiang96 | 2 | 0 | 0 | 1 |
| ghornig | 2 | 0 | 0 | 1 |
| Orwlit | 2 | 0 | 0 | 2 |
| ga28299 | 2 | 0 | 0 | 1 |
| TheRealTaylorXia | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#34L-Aidan2025-09-02 07:26An illegal memory access was encountered CUDA error
- Issue comment#34L-Aidan2025-09-01 07:47An illegal memory access was encountered CUDA error
- Issue#34TimBuckrue2025-06-04 01:25An illegal memory access was encountered CUDA error
- Issue#33wcflaiHKMU2025-05-07 09:58Compatibility Inquiry: Does GaussianSplattingVRViewerUnity Support DX11 for Meta Quest Link + Meta XR Plugin?
- Issue comment#32Peamon2025-03-27 18:22Gaussian model not showing when Directional Light has Shadow Type "No Shadows"
- Issue comment#32Peamon2025-03-27 18:20Gaussian model not showing when Directional Light has Shadow Type "No Shadows"
- Issue#32EphTron2025-02-23 12:15Gaussian model not showing when Directional Light has Shadow Type "No Shadows"
- Issue comment#30JonaTh4nX2024-10-14 07:53Runtime error
- Issue#30JonaTh4nX2024-10-14 07:53Runtime error
- Issue comment#26Peamon2024-10-10 09:50Couldn't see the scene
- Issue comment#31Peamon2024-10-10 09:37Is this project alive and question on Quest 3
- Issue#31Peamon2024-10-10 09:37Is this project alive and question on Quest 3
- Issue comment#8lucylucy272024-09-27 02:36Last err message : illegal memory access when load & reload different scene data
- Issue comment#8Mr-Kill2024-09-26 14:59Last err message : illegal memory access when load & reload different scene data
- Issue#31akuttervrinsightde2024-09-25 08:44Is this project alive and question on Quest 3
- Issue#30JonaTh4nX2024-08-22 15:41Runtime error
- Issue comment#22tateAtBricksimple2024-08-16 14:53Left and Right eye Occlusion view in Unity
- Issue comment#22Peamon2024-08-16 07:05Left and Right eye Occlusion view in Unity
- Issue comment#22seblanc2024-08-16 05:31Left and Right eye Occlusion view in Unity
- Issue comment#22tateAtBricksimple2024-08-14 16:06Left and Right eye Occlusion view in Unity
- Issue comment#22seblanc2024-08-14 05:20Left and Right eye Occlusion view in Unity
- Issue comment#22tateAtBricksimple2024-08-13 21:11Left and Right eye Occlusion view in Unity
- Issue#29goometasoft2024-07-29 17:38how to obtain authorization ?
- Issue comment#26Peamon2024-07-29 15:27Couldn't see the scene
- Issue comment#27Peamon2024-07-29 15:14Build Configuration
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 307 stars here means stars gained during the window, not the repo's star count.