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active 2024-04-192024-04-23 (UTC)

Complete coverage26,417 / 26,417 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
18
Pushes
3
Pull requests
0
Issues
8
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 5 days from 2024-04-19 to 2024-04-23. Pushes: 3 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 8 total, peak 8 in a day. Comments: 5 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
classskipper35111300
nus-se-bot1001
nus-pe-bot1001
nus-se-script1001
soc-pe-bot1001
nus-pe-script1001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#7nus-pe-bot2024-04-23 03:58
    mistake in documentation
  • Issue comment#5soc-pe-bot2024-04-23 03:34
    not handling cruppted files
  • Issue comment#4nus-se-script2024-04-23 03:21
    I can not use my gun in the battle with enemies
  • Issue comment#3nus-se-bot2024-04-23 03:09
    no useage of amors
  • Issue comment#2nus-pe-script2024-04-23 02:57
    game crash at the first step after revive from lost game
  • Issue#7classskipper3512024-04-19 09:46
    mistake in documentation
  • Issue#6classskipper3512024-04-19 09:16
    game crash when fighting
  • Issue#5classskipper3512024-04-19 09:13
    not handling cruppted files
  • Issue#4classskipper3512024-04-19 09:07
    I can not use my gun in the battle with enemies
  • Issue#3classskipper3512024-04-19 08:57
    no useage of amors
  • Issue#2classskipper3512024-04-19 08:54
    game crash at the first step after revive from lost game
  • Issue#1classskipper3512024-04-19 07:56
    dummy bug report
  • Issue#1classskipper3512024-04-19 07:53
    dummy bug report

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.