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active 2025-03-112025-03-19 (UTC)

Complete coverage26,452 / 26,452 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
34
Pushes
8
Pull requests
0
Issues
21
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 9 days from 2025-03-11 to 2025-03-19. Pushes: 8 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 21 total, peak 7 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
clocktown12320500
Lim98SE6300
lissa1462000
NoxTheWitchLit1000

Recent activity

Latest issues, pull requests and releases

  • Issue#13clocktown1232025-03-19 20:01
    collision between enemies and bullets (3/19/25)
  • Issue#12clocktown1232025-03-18 21:26
    add shoot function to skeleton
  • Issue#12clocktown1232025-03-18 21:25
    add shoot function to skeleton
  • Issue#11clocktown1232025-03-18 21:12
    draw skeleton class
  • Issue#10clocktown1232025-03-18 21:11
    create skeleton class
  • Issue#6Lim98SE2025-03-14 21:19
    set up the slime enemy class
  • Issue#10clocktown1232025-03-14 21:12
    create skeleton class
  • Issue#9Lim98SE2025-03-14 20:46
    fix the bullets shot path
  • Issue#9clocktown1232025-03-13 21:34
    fix the bullets shot path
  • Issue#8clocktown1232025-03-13 20:20
    get bullets to draw
  • Issue#8clocktown1232025-03-13 20:17
    get bullets to draw
  • Issue#7clocktown1232025-03-13 20:17
    create a shoot function
  • Issue#7clocktown1232025-03-13 20:17
    create a shoot function
  • Issue#3clocktown1232025-03-13 20:16
    set up gun class
  • Issue#6clocktown1232025-03-11 21:29
    set up the slime enemy class
  • Issue#5clocktown1232025-03-11 21:29
    set up the enemy parent class
  • Issue#5clocktown1232025-03-11 21:17
    set up the enemy parent class
  • Issue#4lissa1462025-03-11 21:00
    basic game setup
  • Issue#4lissa1462025-03-11 20:59
    basic game setup
  • Issue#3Lim98SE2025-03-11 20:59
    add gun
  • Issue#2NoxTheWitchLit2025-03-11 20:57
    burger

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.