Skip to content

TrenchBroom Loader for Godot 4. (Personal Fix)

active 2023-08-152026-05-20 (UTC)

Complete coverage26,703 / 26,703 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
224
Pushes
13
Pull requests
13
Issues
32
Stars
91
Forks
15

Activity over time

Daily event counts in the loaded window

Line chart, 1010 days from 2023-08-15 to 2026-05-20. Pushes: 13 total, peak 6 in a day. Pull requests: 13 total, peak 2 in a day. Issues: 32 total, peak 7 in a day. Comments: 60 total, peak 8 in a day. Stars: 91 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#117Gweebo2026-03-08 00:47
    I can no longer download Trenchbroom Loader from the Godot Asset Library
  • Issue comment#115elvisish2025-11-11 10:57
    Updating maps in 4.5 isn't updating in game?
  • Issue comment#115codecat2025-11-10 10:08
    Updating maps in 4.5 isn't updating in game?
  • Issue comment#75krazyjakee2025-10-02 12:31
    Is tbloader still in development?
  • Issue comment#75codecat2025-10-02 10:50
    Is tbloader still in development?
  • Issue#103codecat2025-10-02 10:44
    TBLoader discord server and Github discussions?
  • Issue comment#116codecat2025-05-15 08:52
    Allow materials to be discovered in res:// outside editor
  • Pull request#116codecat2025-05-15 08:52
  • Issue#88codecat2025-05-15 08:52
    `build_meshes()` at runtime does not load materials
  • Issue comment#116codecat2025-05-15 08:44
    Allow materials to be discovered in res:// outside editor
  • Pull request#116elim2g2025-05-15 08:04
  • Issue comment#115elvisish2025-05-03 08:06
    Updating maps in 4.5 isn't updating in game?
  • Issue comment#115elvisish2025-03-29 18:24
    Updating maps in 4.5 isn't updating in game?
  • Issue comment#115codecat2025-03-27 18:01
    Updating maps in 4.5 isn't updating in game?
  • Issue comment#115elvisish2025-03-27 08:34
    Updating maps in 4.5 isn't updating in game?
  • Issue comment#115elvisish2025-03-27 08:17
    Updating maps in 4.5 isn't updating in game?
  • Issue#115elvisish2025-03-27 00:41
    Updating maps in 4.5 doesn't updating in game?
  • Issue comment#113solitaryurt2025-02-17 21:10
    Smooth Terrain
  • Issue#113solitaryurt2025-02-17 21:10
    Smooth Terrain
  • Issue#113solitaryurt2025-02-15 21:39
    Smooth Terrain
  • Issue comment#99elvisish2025-02-13 12:38
    Add the ability to set a "Material Template" for textures
  • Issue comment#112wbwqq2025-01-30 22:19
    Error while building addon
  • Issue comment#112codecat2025-01-30 20:38
    Error while building addon
  • Issue comment#112wbwqq2025-01-30 20:27
    Error while building addon
  • Issue comment#112wbwqq2025-01-30 19:23
    Error while building addon

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 91 stars here means stars gained during the window, not the repo's star count.