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A simple game engine written in C++

active 2024-08-202025-04-03 (UTC)

Partial coverage14,799 / 18,045 hourly files (82%) · 2 absent upstream · 3,246 failed, retryable2024-07-202026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
68
Pushes
10
Pull requests
8
Issues
11
Stars
27
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 227 days from 2024-08-20 to 2025-04-03. Pushes: 10 total, peak 4 in a day. Pull requests: 8 total, peak 6 in a day. Issues: 11 total, peak 5 in a day. Comments: 7 total, peak 5 in a day. Stars: 27 total, peak 4 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
coderloff301083
lindorffs6004

Recent activity

Latest issues, pull requests and releases

  • Pull request#32coderloff2025-04-03 02:38
  • Pull request#32coderloff2025-04-03 02:38
  • Pull request#31coderloff2025-04-03 02:31
  • Pull request#31coderloff2025-04-03 02:30
  • Pull request#30coderloff2025-04-03 02:29
  • Pull request#30coderloff2025-04-03 02:28
  • Issue#17coderloff2024-11-22 00:42
    refactor: Classify engine files
  • Pull request#18coderloff2024-11-22 00:42
  • Pull request#18coderloff2024-11-22 00:42
  • Issue#15coderloff2024-08-27 06:46
    refactor: Implement template buffer class
  • Issue#14coderloff2024-08-24 20:52
    feat: Implement camera, cube, and input
  • Issue#13coderloff2024-08-24 20:51
    fix: Glitchy behavior in the Scene
  • Issue#13coderloff2024-08-24 20:43
    fix: Glitchy behavior in the Scene
  • Issue#12coderloff2024-08-24 07:43
    refactor: Clean Engine::Run function
  • Issue#12coderloff2024-08-24 07:41
    refactor: Clean Engine::Run function
  • Issue comment#6coderloff2024-08-23 22:02
    refactor: Implement GL functions in Renderer rather than Engine
  • Issue comment#11coderloff2024-08-23 21:40
    fix: Window resizing does not work as expected.
  • Issue comment#11lindorffs2024-08-23 18:39
    fix: Window resizing does not work as expected.
  • Issue comment#6lindorffs2024-08-23 18:34
    refactor: Implement GL functions in Renderer rather than Engine
  • Issue comment#6lindorffs2024-08-23 18:06
    refactor: Implement GL functions in Renderer rather than Engine
  • Issue#10coderloff2024-08-22 06:11
    fix: Repository link in readme.md is incorrect.
  • Issue comment#6coderloff2024-08-22 05:56
    refactor: Implement GL functions in Renderer rather than Engine
  • Issue#11lindorffs2024-08-22 05:30
    fix: Window resizing does not work as expected.
  • Issue#10lindorffs2024-08-21 21:14
    fix: Repository link in readme.md is incorrect.
  • Issue comment#6lindorffs2024-08-21 21:11
    refactor: Implement GL functions in Renderer rather than Engine

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 27 stars here means stars gained during the window, not the repo's star count.