Solar2D Game Engine main repository (ex Corona SDK) COPY
active 2023-08-15 → 2026-07-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1077 days from 2023-08-15 to 2026-07-26. Pushes: 236 total, peak 11 in a day. Pull requests: 254 total, peak 12 in a day. Issues: 149 total, peak 4 in a day. Comments: 374 total, peak 10 in a day. Stars: 632 total, peak 7 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Shchvova | 507 | 175 | 131 | 81 |
| scottrules44 | 145 | 61 | 51 | 24 |
| clang-clang-clang | 67 | 0 | 12 | 48 |
| ggcrunchy | 46 | 0 | 17 | 27 |
| kan6868 | 32 | 0 | 14 | 17 |
| sekodev | 22 | 0 | 0 | 22 |
| zero-meta | 17 | 0 | 7 | 6 |
| Sumtin | 14 | 0 | 0 | 9 |
| AleCGames | 14 | 0 | 0 | 13 |
| HBL001 | 12 | 0 | 0 | 6 |
| Colin-Morgan | 11 | 0 | 0 | 7 |
| labolado | 11 | 0 | 2 | 3 |
| fahadmirzamobizion | 8 | 0 | 0 | 4 |
| superqix | 8 | 0 | 0 | 6 |
| MattCareControl | 8 | 0 | 0 | 5 |
| Be1zebub | 7 | 0 | 0 | 4 |
| XeduR | 7 | 0 | 3 | 4 |
| SimpGameDev | 7 | 0 | 0 | 4 |
| elpida-v | 6 | 0 | 0 | 3 |
| alanflickgames | 6 | 0 | 0 | 4 |
Recent activity
Latest issues, pull requests and releases
- Pull request#848ggcrunchy2026-04-28 05:27
- Pull request#914scottrules442026-04-27 07:00
- Issue comment#647sekodev2026-04-25 13:58Adding some extensions getter method of box2D.
- Pull request#908XeduR2026-04-16 22:44
- Issue#896labolado2026-04-15 03:44Android: bgfx renders black on emulator (swiftshader)
- Issue#897labolado2026-04-15 03:44Android: tank game missing backgrounds (black) on Samsung tablet
- Issue#898labolado2026-04-15 03:44bgfx: black flash during scene transition (course→game loading)
- Pull request#907scottrules442026-04-15 01:41
- Pull request#904scottrules442026-04-12 04:45
- Issue comment#902scottrules442026-04-12 00:22MacOS and Windows Plugin support (and builder support)
- Issue comment#902Shchvova2026-04-12 00:18MacOS and Windows Plugin support (and builder support)
- Pull request#902scottrules442026-04-12 00:17
- Issue#897labolado2026-04-09 07:16Android: tank game missing backgrounds (black) on Samsung tablet
- Issue comment#894labolado2026-04-08 10:46Fix physics use-after-free crash for offscreen display objects
- Pull request#892labolado2026-04-08 07:26
- Pull request#892labolado2026-04-08 07:24
- Issue comment#878Shchvova2026-04-04 15:03Cannot Unlock Debug Keystore + Build Failed 256
- Pull request#884ggcrunchy2026-03-09 05:08
- Pull request#884ggcrunchy2026-03-09 04:07
- Issue comment#671maucel892026-02-26 07:28[IOS]: runtime bug
- Issue#882guruk2026-02-24 20:44Feature Request: Include CoronaBuilder binary in community DMG for CLI/headless iOS builds
- Issue comment#879prairiewest2026-02-16 05:54[PLATFORM]: runtime bug Apple game network is missing when building to device
- Issue comment#879OutlineDev2026-02-15 12:50[PLATFORM]: runtime bug Apple game network is missing when building to device
- Issue comment#879prairiewest2026-02-15 06:51[PLATFORM]: runtime bug Apple game network is missing when building to device
- Issue comment#209markitandl2026-01-31 07:44Asset handling in Solar
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 632 stars here means stars gained during the window, not the repo's star count.