Skip to content

active 2025-12-172026-03-22 (UTC)

Partial coverage20,525 / 26,281 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
39
Pushes
21
Pull requests
1
Issues
9
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 96 days from 2025-12-17 to 2026-03-22. Pushes: 21 total, peak 4 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 9 total, peak 7 in a day. Comments: 2 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
coslor332112

Recent activity

Latest issues, pull requests and releases

  • Issue#10coslor2026-02-28 00:28
    When the last Invader in a row is killed, the bullet never gets killed onscreen
  • Issue comment#10coslor2026-02-28 00:28
    When the last Invader in a row is killed, the bullet never gets killed onscreen
  • Issue#12coslor2026-02-28 00:27
    Missile changes color as it moves
  • Issue comment#14coslor2026-02-28 00:26
    Player doesn't die until the Invaders are at the very bottom
  • Issue#14coslor2026-02-27 23:44
    Player doesn't die until the Invaders are at the very bottom
  • Issue#13coslor2026-02-27 23:41
    Title screen is now blank
  • Issue#12coslor2026-02-27 23:37
    Missile changes color as it moves
  • Issue#12coslor2026-02-27 23:37
    Missile changes color as it moves
  • Issue#4coslor2026-02-27 04:29
    BUG: Dead Invaders still squish the Player
  • Issue#8coslor2026-02-27 04:27
    FEATURE REQUEST: Create a Split for text/hires cohabitation
  • Issue#8coslor2026-02-27 04:27
    FEATURE REQUEST: Create a Split for text/hires cohabitation
  • Pull request#2coslor2026-01-20 09:21

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.