X_ITE X3D Browser, view and manipulate X3D, glTF, VRML and other 3D sources in HTML.
active 2023-08-15 → 2026-08-28 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1110 days from 2023-08-15 to 2026-08-28. Pushes: 8,634 total, peak 68 in a day. Pull requests: 14 total, peak 2 in a day. Issues: 108 total, peak 6 in a day. Comments: 292 total, peak 11 in a day. Stars: 28 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| create3000 | 8.8K | 8.6K | 7 | 141 |
| coderextreme | 90 | 0 | 1 | 72 |
| gwhitney | 31 | 0 | 2 | 22 |
| olafgithub | 21 | 0 | 0 | 15 |
| vralexllobet | 14 | 0 | 0 | 7 |
| Wagyx | 13 | 0 | 0 | 9 |
| Sgeo | 8 | 0 | 0 | 8 |
| andreasplesch | 8 | 0 | 0 | 4 |
| davidhedley | 4 | 0 | 0 | 2 |
| binoclard2005 | 4 | 0 | 0 | 3 |
| imgbot[bot] | 4 | 1 | 3 | 0 |
| WellZ3n | 3 | 0 | 0 | 2 |
| npolys | 3 | 0 | 0 | 3 |
| krisutofu | 3 | 0 | 1 | 1 |
| splace | 2 | 0 | 0 | 1 |
| spolanski | 2 | 0 | 0 | 1 |
| Groogey | 1 | 0 | 0 | 1 |
| vorth | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#222coderextreme2026-05-16 09:18New feature not quite ready?
- Issue comment#220coderextreme2026-04-12 17:48Animated Texture Transform for .glb input
- Issue#204create30002026-03-06 22:03Wireframe Shading in playground not working
- Issue#215create30002026-03-06 22:02Collision Node and proxy
- Issue#215create30002026-03-06 22:02Collision Node and proxy
- Issue#216create30002026-03-06 21:59IndexedLineSet has Collision
- Issue#216create30002026-03-06 21:59IndexedLineSet has Collision
- Issue#215vralexllobet2025-12-28 17:11Collision Node and proxy
- Issue#211create30002025-11-30 14:59Note that the humanoid isn't animated in this scene. Compare to Castle.
- Issue#211create30002025-11-30 14:59Note that the humanoid isn't animated in this scene. Compare to Castle.
- Issue#211create30002025-11-30 14:59Note that the humanoid isn't animated in this scene. Compare to Castle.
- Issue comment#211create30002025-11-30 14:58Note that the humanoid isn't animated in this scene. Compare to Castle.
- Issue#203create30002025-11-09 19:29How to use ImageCubeMapTexture to reflect on surfaces
- Issue comment#204create30002025-09-19 17:08Wireframe Shading in playground not working
- Issue comment#50coderextreme2025-09-19 16:16An appearance with a diffuseColor and an RGB texture should ignore the diffuseColor
- Issue comment#203create30002025-09-19 09:58How to use ImageCubeMapTexture to reflect on surfaces
- Issue comment#204create30002025-09-19 09:54Wireframe Shading in playground not working
- Issue comment#203vralexllobet2025-09-17 17:19How to use ImageCubeMapTexture to reflect on surfaces
- Issue comment#203create30002025-09-17 13:45How to use ImageCubeMapTexture to reflect on surfaces
- Issue#185create30002025-09-15 18:56Playground does not show source with example Approach.
- Issue#199create30002025-09-15 18:53X_ITE doesn’t show model on iPhone Safari
- Issue#202create30002025-09-15 18:50Issues with playground (or me)
- Issue comment#202coderextreme2025-09-01 23:02Issues with playground (or me)
- Issue comment#202coderextreme2025-09-01 22:34Issues with playground (or me)
- Issue comment#202coderextreme2025-09-01 21:32Issues with playground (or me)
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 28 stars here means stars gained during the window, not the repo's star count.