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cromwellsimon/Wasm3dEngineBenchmarks

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Wanted to test out the performance in WebGL for Unity, Godot, and Evergine. Bevy and Fyrox are two other engines that I could/should test as well. Outside of those five, I don't know of any other engines that would qualify yet since Unreal removed WebGL support and most other .NET game engines are waiting for changes in .NET 9 to add support.

active 2024-07-312024-10-17 (UTC)

Complete coverage26,373 / 26,373 hourly files (100%) · 2 absent upstream2023-08-152026-08-17 (UTC)
Events
6
Pushes
3
Pull requests
0
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 79 days from 2024-07-31 to 2024-10-17. Pushes: 3 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
cromwellsimon3300

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.