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Fork of cyberscript mod in order to provide bug fixes and new functionality.

active 2023-09-192026-01-22 (UTC)

Complete coverage26,345 / 26,345 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
96
Pushes
52
Pull requests
9
Issues
12
Stars
10
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 857 days from 2023-09-19 to 2026-01-22. Pushes: 52 total, peak 3 in a day. Pull requests: 9 total, peak 4 in a day. Issues: 12 total, peak 3 in a day. Comments: 5 total, peak 2 in a day. Stars: 10 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
donk7413605231
iarna8041
GrandmasterEli2474000
Billybishop2011
Max-Pare1000
xrogaan1010
GoogleRa1000
Unknownid21000
ImHappyRomans1000
MrCrushQc1001
Shiro2203961001

Recent activity

Latest issues, pull requests and releases

  • Issue#18GoogleRa2026-01-22 18:43
    Emotes of Night city
  • Issue comment#16Shiro2203962025-11-07 17:39
    j'arrive pas a n'aviguer dans les option du mods compagnon Cyberpunk
  • Issue comment#16MrCrushQc2025-11-07 17:14
    j'arrive pas a n'aviguer dans les option du mods compagnon Cyberpunk
  • Issue#15ImHappyRomans2025-01-14 14:55
    Invisibility error
  • Issue#14donk74132024-11-28 17:36
    add_vehicle_to_traffic min max speed
  • Issue#11donk74132024-10-11 12:56
    Cyberscript studio issue: Rotate actions don't affect cars.
  • Issue#12GrandmasterEli2472024-10-11 05:25
    Action bug: rotate look on player
  • Issue#11GrandmasterEli2472024-10-11 04:45
    Cyberscript studio issue: Rotate actions don't affect cars.
  • Issue#10GrandmasterEli2472024-10-03 16:52
    In game time stops
  • Issue#9GrandmasterEli2472024-10-02 18:28
    CTD on emergency brake quick hack
  • Issue comment#8iarna2024-09-30 03:49
    Fix checks when setting unlock to false
  • Issue#2donk74132024-09-10 06:58
    Vehicle call list is empty when Cyberscript is installed.
  • Issue#3donk74132024-09-10 06:58
    Can't use charge jump and double jump together
  • Pull request#4donk74132024-09-10 06:57
  • Pull request#7donk74132024-09-10 06:56
  • Issue comment#8donk74132024-09-10 06:55
    Fix checks when setting unlock to false
  • Pull request#8donk74132024-09-10 06:55
  • Pull request#8iarna2024-08-30 18:23
  • Pull request#7iarna2024-08-30 18:21
  • Pull request#6iarna2024-08-30 18:18
  • Pull request#6iarna2024-08-30 18:14
  • Issue comment#2Billybishop2024-06-24 17:49
    Vehicle call list is empty when Cyberscript is installed.
  • Pull request#5Billybishop2024-06-24 17:45
  • Pull request#4xrogaan2024-06-04 07:23
  • Issue#3Unknownid22024-04-21 14:05
    Can't use charge jump and double jump together

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 10 stars here means stars gained during the window, not the repo's star count.