Script using the GDrive API to sync MultiMC savefiles between devices
active 2024-08-21 → 2025-01-27 (UTC)
Complete coverage26,539 / 26,539 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-24 (UTC)
Events
96
Pushes
63
Pull requests
0
Issues
7
Stars
0
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 160 days from 2024-08-21 to 2025-01-27. Pushes: 63 total, peak 8 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 7 total, peak 5 in a day. Comments: 2 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| daanjo3 | 72 | 63 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#6daanjo32024-11-17 19:37Include data external to savegame folder, like JourneyMap data
- Issue comment#1daanjo32024-11-17 19:09Use GDrive appProperties to store all savegame details
- Releasedaanjo32024-11-17 19:08v2.0.0
- Issue comment#4daanjo32024-11-16 14:39Ensure GDrive authentication is never triggered multiple times at once
- Issue#4daanjo32024-11-16 14:39Ensure GDrive authentication is never triggered multiple times at once
- Releasedaanjo32024-11-16 14:39v1.0.1
- Issue#5daanjo32024-11-13 13:41Verify application with Google
- Issue#4daanjo32024-11-13 12:29Ensure GDrive authentication is never triggered multiple times at once
- Issue#3daanjo32024-11-13 12:25Update GDrive rights to match needs
- Issue#2daanjo32024-11-13 12:22Make identifying Minecraft instances more granular
- Issue#1daanjo32024-11-13 12:17Use GDrive appProperties to store all savegame details
- Releasedaanjo32024-11-13 11:56v1.0.0
- Releasedaanjo32024-11-13 11:16v1.0.0
- Releasedaanjo32024-11-13 11:14v1.0.0
- Releasedaanjo32024-11-13 10:58v1.0.0
- Releasedaanjo32024-11-13 10:44v1.0.0
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.