这是一款开源的多人星舰模拟游戏。玩家可通过 Windows、Linux 或 macOS 等不同终端联网合作,各自扮演舰长、驾驶员、工程师等不同岗位,实时协作共同操控一艘星舰,完成各种任务和挑战。游戏采用 C++ 开发,支持 Lua 脚本扩展,方便玩家创建个性化的游戏内容和任务场景。Open source bridge simulator. Build with the SeriousProton engine.
Lua · active 2023-08-16 → 2026-07-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1072 days from 2023-08-16 to 2026-07-22. Pushes: 363 total, peak 11 in a day. Pull requests: 488 total, peak 16 in a day. Issues: 138 total, peak 10 in a day. Comments: 555 total, peak 28 in a day. Stars: 194 total, peak 21 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| daid | 672 | 362 | 162 | 86 |
| oznogon | 218 | 0 | 107 | 76 |
| daid-tinyci[bot] | 151 | 0 | 0 | 150 |
| Xansta | 105 | 0 | 42 | 52 |
| muerteFR | 81 | 0 | 37 | 33 |
| aBlueShadow | 67 | 0 | 40 | 24 |
| Ownezx | 48 | 0 | 4 | 30 |
| GinjaNinja32 | 43 | 0 | 31 | 10 |
| parracodea | 37 | 0 | 23 | 11 |
| csibbitt | 22 | 0 | 9 | 9 |
| jstsmthrgk | 20 | 0 | 2 | 12 |
| kzsh | 10 | 0 | 2 | 4 |
| Jadael | 9 | 0 | 1 | 8 |
| gwaland | 8 | 0 | 2 | 5 |
| Massimo53 | 7 | 0 | 4 | 2 |
| srps-git | 7 | 0 | 0 | 2 |
| DansDesigns | 6 | 0 | 0 | 5 |
| hawson | 6 | 0 | 1 | 5 |
| eXeC64 | 4 | 0 | 4 | 0 |
| Tsht | 4 | 0 | 1 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue#2866oznogon2026-06-05 22:24[Bug] Builds using GCC 16.0.1 fail on u8string() usage
- Pull request#2872oznogon2026-05-31 19:54
- Issue#2869wlcina2026-05-17 08:11[Feature] More objects out of game plane
- Issue comment#1886aBlueShadow2026-04-16 05:36lua minigame for micrometeorites point defense
- Pull request#2861oznogon2026-04-15 23:39
- Pull request#2859oznogon2026-04-15 21:22
- Issue comment#2841gwaland2026-04-11 19:27Refactor previous/next target selection, add targeting keybinds
- Issue comment#2848oznogon2026-04-10 00:15[ECS Regression]: transferPlayersToShip does not reset radar focus
- Pull request#2851oznogon2026-04-10 00:14
- Pull request#2843oznogon2026-04-08 07:21
- Pull request#2839gwaland2026-04-07 03:06
- Pull request#2838oznogon2026-04-06 23:05
- Issue#2825daid2026-04-02 14:53[Regression/Bug] MissileSystem-launched mines aren't visible on LongRange radars
- Pull request#2808oznogon2026-03-25 08:18
- Issue comment#2721oznogon2026-03-23 15:08[Bug] Mousewheel scroll both zooms and scrolls text when a radar and scrolling text control are visible
- Issue comment#2775oznogon2026-03-22 06:18[#2771] Implement GuiScrollContainer, a scrolling GuiContainer
- Issue comment#2800oznogon2026-03-19 20:57correct getfont/cachefont loading error.
- Issue comment#2797oznogon2026-03-18 20:55[#2796] Reorder comms data assignment in station placement
- Pull request#2789oznogon2026-03-15 08:48
- Pull request#2790GinjaNinja322026-03-14 15:39
- Pull request#2788GinjaNinja322026-03-14 01:35
- Pull request#2783oznogon2026-03-12 07:27
- Pull request#2780oznogon2026-03-11 19:07
- Issue comment#2769oznogon2026-03-09 06:34hotkeys for adjusting step-by-step
- Issue comment#2769aBlueShadow2026-03-09 00:16hotkeys for adjusting step-by-step
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 194 stars here means stars gained during the window, not the repo's star count.