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"Run Corgi Run!", is the name of my first student-designed game using the Unity game engine. I worked with my classmates Apple Sheng and Nate Carnahan. I worked primarily on sprite animation, sprite art, asset layering, concept design, and art.

active 2024-12-022025-01-26 (UTC)

Complete coverage26,566 / 26,566 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
29
Pushes
26
Pull requests
0
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 56 days from 2024-12-02 to 2025-01-26. Pushes: 26 total, peak 20 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
daisyb3ll262600

Recent activity

Latest issues, pull requests and releases

No issue or PR events — this repo's activity is pushes only.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.