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Dan's Geometry Library

active 2025-01-042026-01-13 (UTC)

Complete coverage26,703 / 26,703 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
218
Pushes
45
Pull requests
0
Issues
105
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 375 days from 2025-01-04 to 2026-01-13. Pushes: 45 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 105 total, peak 28 in a day. Comments: 60 total, peak 17 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
danielanywhere20844060

Recent activity

Latest issues, pull requests and releases

  • Issue comment#70danielanywhere2025-08-20 18:20
    Bug: FArea.GetIntersections is returning non-intersection points
  • Issue#69danielanywhere2025-07-22 15:23
    Add SetPrecision functions to FVector classes
  • Issue comment#67danielanywhere2025-07-14 13:54
    Separate FPoint/FPoint3 from FVector2/3 and set them as obsolete
  • Issue#67danielanywhere2025-07-14 13:54
    Separate FPoint/FPoint3 from FVector2/3 and set them as obsolete
  • Issue#67danielanywhere2025-07-14 13:54
    Separate FPoint/FPoint3 from FVector2/3 and set them as obsolete
  • Issue comment#66danielanywhere2025-07-11 22:32
    Temporary Fix: FVector2 are not casting properly to FPoint
  • Issue#66danielanywhere2025-07-11 22:32
    Temporary Fix: FVector2 are not casting properly to FPoint
  • Issue#66danielanywhere2025-07-11 22:32
    Temporary Fix: FVector2 are not casting properly to FPoint
  • Issue comment#65danielanywhere2025-07-11 18:14
    FVector2: Add Normalize function
  • Issue#65danielanywhere2025-07-11 18:14
    FVector2: Add Normalize function
  • Issue comment#64danielanywhere2025-07-11 18:13
    FVector2: Add implicit division by scalar
  • Issue#64danielanywhere2025-07-11 18:13
    FVector2: Add implicit division by scalar
  • Issue#63danielanywhere2025-07-11 18:13
    FEllipse: Get vertices in arc
  • Issue comment#63danielanywhere2025-07-11 18:13
    FEllipse: Get vertices in arc
  • Issue comment#62danielanywhere2025-07-11 18:13
    FArea: Get Center coordinate
  • Issue#62danielanywhere2025-07-11 18:13
    FArea: Get Center coordinate
  • Issue comment#61danielanywhere2025-07-11 18:12
    FPoint: Get center coordinate of point collection
  • Issue#61danielanywhere2025-07-11 18:12
    FPoint: Get center coordinate of point collection
  • Issue comment#60danielanywhere2025-07-11 18:12
    Bug: FPoint3.Invert should return reciprocal value
  • Issue comment#59danielanywhere2025-07-11 18:11
    Bug: FRotation3.Invert should return reciprocal value
  • Issue#59danielanywhere2025-07-11 18:11
    Bug: FRotation3.Invert should return reciprocal value
  • Issue#58danielanywhere2025-07-11 18:11
    Bug: FVector2.Invert should return reciprocal value
  • Issue comment#58danielanywhere2025-07-11 18:11
    Bug: FVector2.Invert should return reciprocal value
  • Issue comment#57danielanywhere2025-07-11 18:10
    Bug: FVector3.Invert should return reciprocal value
  • Issue comment#56danielanywhere2025-07-11 18:10
    Bug: FPoint.Invert should refer to the reciprocal

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.