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Open Source 3D Graphics Accelerator

active 2023-10-042026-07-10 (UTC)

Complete coverage26,467 / 26,467 hourly files (100%) · 2 absent upstream2023-08-152026-08-21 (UTC)
Events
212
Pushes
162
Pull requests
0
Issues
18
Stars
9
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 1011 days from 2023-10-04 to 2026-07-10. Pushes: 162 total, peak 11 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 18 total, peak 2 in a day. Comments: 1 total, peak 1 in a day. Stars: 9 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
danodus14212301
github-actions[bot]393900

Recent activity

Latest issues, pull requests and releases

  • Issue#11danodus2024-08-11 14:04
    Screen not fully cleared in grey after a reset
  • Issue comment#11danodus2024-07-18 11:47
    Screen not fully cleared in grey after a reset
  • Issue#11danodus2024-07-18 11:47
    Screen not fully cleared in grey after a reset
  • Issue#12danodus2024-06-08 13:24
    Frame buffer format RGB565
  • Issue#11danodus2024-06-08 12:46
    Screen not fully cleared in grey after a reset
  • Issue#8danodus2024-05-14 14:42
    Optimize variable texture dimensions
  • Issue#10danodus2024-05-13 15:03
    Frame buffer and textures at any SDRAM address
  • Issue#9danodus2024-03-20 19:14
    Texture 256x2048 not properly mapped
  • Issue#5danodus2024-03-18 19:23
    Small horizontal screen offset to the right
  • Issue#9danodus2024-03-18 14:11
    Texture 256x2048 not properly mapped
  • Issue#8danodus2024-03-15 20:04
    Optimize variable texture dimensions
  • Issue#7danodus2024-03-14 17:44
    Textured surfaces are not properly rendered
  • Issue#6danodus2024-03-11 19:53
    Need to dequeue twice the serial FIFO
  • Issue#5danodus2024-02-29 22:24
    Small horizontal screen offset to the right
  • Issue#4danodus2024-01-21 18:24
    Optimize calculations using Goldschmidt Algorithm
  • Issue#3danodus2023-12-18 13:45
    Integrate Graphite core in the SoC
  • Issue#3danodus2023-11-01 16:59
    Integrate Graphite core in the SoC
  • Issue#2danodus2023-10-23 18:27
    Compute edge functions only once and use delta values
  • Issue#1danodus2023-10-23 18:23
    Rasterization fill convention with top-left rule

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 9 stars here means stars gained during the window, not the repo's star count.