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active 2026-04-072026-04-08 (UTC)

Complete coverage26,562 / 26,562 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
38
Pushes
8
Pull requests
7
Issues
8
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 2 days from 2026-04-07 to 2026-04-08. Pushes: 8 total, peak 8 in a day. Pull requests: 7 total, peak 7 in a day. Issues: 8 total, peak 8 in a day. Comments: 7 total, peak 7 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
decagondev30877

Recent activity

Latest issues, pull requests and releases

  • Pull request#30decagondev2026-04-07 23:11
  • Issue#6decagondev2026-04-07 23:07
    Tile Map & Level Loader
  • Issue#4decagondev2026-04-07 23:04
    Scene Manager & Scene Flow
  • Pull request#21decagondev2026-04-07 23:04
  • Issue#2decagondev2026-04-07 23:03
    Project Scaffolding & Tooling Setup
  • Pull request#19decagondev2026-04-07 23:03
  • Issue comment#16decagondev2026-04-07 22:57
    Win Screen & Level Completion
  • Issue comment#16decagondev2026-04-07 22:56
    Win Screen & Level Completion
  • Pull request#32decagondev2026-04-07 22:56
  • Pull request#30decagondev2026-04-07 22:53
  • Pull request#29decagondev2026-04-07 22:50
  • Issue comment#8decagondev2026-04-07 22:48
    Collision System
  • Pull request#26decagondev2026-04-07 22:45
  • Issue comment#6decagondev2026-04-07 22:41
    Tile Map & Level Loader
  • Issue comment#4decagondev2026-04-07 22:37
    Scene Manager & Scene Flow
  • Issue comment#3decagondev2026-04-07 22:32
    Core Engine & Game Loop
  • Issue comment#2decagondev2026-04-07 22:25
    Project Scaffolding & Tooling Setup
  • Issue#14decagondev2026-04-07 22:17
    Pause Menu
  • Issue#7decagondev2026-04-07 22:15
    Physics System
  • Issue#7decagondev2026-04-07 22:15
    Physics System
  • Issue#6decagondev2026-04-07 22:15
    Tile Map & Level Loader
  • Issue#3decagondev2026-04-07 22:15
    Core Engine & Game Loop

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.